Viewing Issues 101 - 150 / 415
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000498 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | 2.5pre-178-ge865ba6 status bar does not affect weapon sprite height | fixed | Nash | |||||
0000460 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-28 | Implement getLineX and getLineY | fixed | RockstarRaccoon | |||||
0000473 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | It's not possible to pass struct function argument to another function | fixed | ZZYZX | |||||
0000495 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | (2.4.0) 3D plane slopes texture issues | fixed | LugiasBitch | ||||
0000471 | 3 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-28 | Allow play classes to call Menu.SetMenu | fixed | Nash | ||||
0000492 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | Doomguy's face gets angry when pressing mouse2 | not fixable | NeverMine17 | |||
0000499 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | 2.5pre-178-ge865ba6 fullscreen HUD not affected by UI scale slider | fixed | Nash | ||||
0000479 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | SafeCommand does not work. | fixed | Lud | |||
0000485 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-28 | Overridable ListMenuItem :: DrawSelector | fixed | Nash | ||||
0000481 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | PlayerEntered runs upon loading saved games | fixed | Ed the Bat | ||||
0000478 | [Gameplay + OpenGL] Submission | feature | resolved | 2017-03-28 | DontLightActors dynamic light flag | fixed | Nash | |||||
0000476 | 2 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-28 | Player Resurrect() Virtual | fixed | Major Cooke | ||||
0000480 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | Assertion failure in dynamic lights code | fixed | _mental_ | ||||
0000496 | 1 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-03-28 | [5adf746] won't compile | fixed | Matthew the Glutton | ||||
0000491 | 1 | [Software Renderer] Bug | minor | resolved | 2017-03-27 | Puff and blood particles in software renderer invariably show up as smooth. | fixed | DenisBelmondo | ||||
0000488 | 2 | 2 | [Gameplay + OpenGL] Bug | crash | resolved (_mental_) | 2017-03-27 | Line portal crash | fixed | Talon1024 | |||
0000469 | 3 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-03-25 | Screenblocks = 12 hides overlay automap. | fixed | Lud | ||||
0000463 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-23 | Crash with unhelpful error message when node building fails | fixed | JP | ||||
0000243 | 10 | [Gameplay + OpenGL] Feature | feature | resolved (Graf Zahl) | 2017-03-21 | 16:10 Menu Support | fixed | Lud | ||||
0000369 | 4 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-19 | [SBARINFO] drawinventorybar not responding | fixed | PillowBlaster | ||||
0000423 | 3 | 1 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-03-19 | SBARINFO flag "WhenNotZero" is borked. | no change required | DoomKrakken | |||
0000452 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-19 | Script side OkayToSwitchTarget is not being called | fixed | FishyClockwork01 | ||||
0000454 | 5 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-19 | Precachesounds causes a crash | fixed | theleo_ua | |||
0000450 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-18 | Game crashes on starting an empty map. | fixed | Lud | ||||
0000448 | 1 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-18 | Translations defined in ZScript doesn't support more than one color | fixed | TheCamaleonMaligno | |||
0000445 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-18 | Player *Ompf* on crossing line actions | not fixable | Camaxide | ||||
0000446 | 2 | [Gameplay + OpenGL] (No Category) | minor | resolved (_mental_) | 2017-03-18 | REJECT broken - monsters ignore you or do not attack | fixed | Rachael | ||||
0000443 | 4 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-17 | DRLA crashes when player gains armor | fixed | AkiraZXE | |||
0000437 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-16 | Menu virtual init not working properly | fixed | Major Cooke | |||
0000440 | 3 | [Gameplay + OpenGL] Bug | minor | resolved (Rachael) | 2017-03-16 | [as of fea2361] Bobbing goes haywire if you alter it on the fly using ZScript | fixed | Matthew the Glutton | ||||
0000365 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-15 | Per-sector FogDensity for ZScript | fixed | Nash | ||||
0000354 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-15 | Retrieve RenderStyle in ZScript | fixed | Nash | ||||
0000393 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Expose OkayToSwitchTarget to ZScript and make it virtual | fixed | FishyClockwork01 | ||||
0000404 | 6 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Support for static const arrays in structs | fixed | Major Cooke | ||||
0000429 | 3 | [Gameplay + OpenGL] Feature | trivial | resolved | 2017-03-14 | GZDoom devbuild naming + 3.0-pre tag | fixed | _mental_ | ||||
0000433 | 2 | [Gameplay + OpenGL] (No Category) | crash | resolved | 2017-03-14 | GZDoom g2.4pre-2263-gdd89631 crashes - 32-bit only | fixed | SanyaWaffles | ||||
0000426 | 8 | 3 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-03-14 | [cd392e5] won't start | fixed | Matthew the Glutton | |||
0000384 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Floor/Ceiling glow change by action or script. | fixed | Camaxide | ||||
0000427 | 2 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-03-14 | Menu OnCreate() virtual | fixed | Major Cooke | ||||
0000195 | 5 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | JASC palette support, other palette changes | fixed | zrrion the insect | ||||
0000394 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | SetInv ccmd | fixed | Major Cooke | ||||
0000244 | 6 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-14 | Obituaries don't work with replaced railguns | fixed | Edward-san | ||||
0000136 | 4 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Ability to play INTERMISSIONs from ACS in the middle of a level. | fixed | RockstarRaccoon | ||||
0000432 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-14 | Animated Doors don't seem to close on their own anymore... | fixed | RockstarRaccoon | ||||
0000422 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-14 | [New 3.0 master] Polyobjects disappear | fixed | Rachael | |||
0000430 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | CVAR organization suggestions | won't fix | unRyker | ||||
0000418 | 1 | [Gameplay + OpenGL] Bug | text | resolved | 2017-03-13 | Difficulty selection in Hexen is aligned differently from other games | fixed | LordMisfit | ||||
0000415 | 5 | [Gameplay + OpenGL] Bug | tweak | resolved | 2017-03-13 | Using the DontHurtShooter property on ZScript may crash the game | fixed | TheCamaleonMaligno | ||||
0000416 | 7 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-13 | Physics-based weapons behaving incorrectly | fixed | HolyHeadcrab | ||||
0000425 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-13 | [g2.4pre-861-gf1630ce] StaticText in MENUDEF does not obey Font translations | fixed | MTrop |