Viewing Issues 351 - 400 / 415
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000110 | 7 | [Software Renderer] Bug | crash | resolved | 2017-01-25 | Crash on launch on OpenGL 2.1 system | fixed | MarisaKirisame | ||||
0000112 | 3 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-25 | Crash on calling ACS library functions | not fixable | PlutonicOverkill | |||
0000046 | 5 | 2 | [Software Renderer] Bug | minor | resolved (dpJudas) | 2017-01-24 | Fullbright Weapon sprites are not drawn fullbright (Software renderer) | fixed | Lars | |||
0000114 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-24 | [Submission] Palette tonemap tweaks | fixed | Rachael | |||||
0000111 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-24 | DUMP 2 console spam | fixed | Major Cooke | |||||
0000011 | 2 | [Gameplay + OpenGL] Bug | minor | resolved (Graf Zahl) | 2017-01-23 | Make A_SetSize work for players | fixed | Graf Zahl | ||||
0000109 | 1 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-01-23 | [b3aa7c6] Won't compile | fixed | Matthew the Glutton | ||||
0000018 | [Software Renderer] Bug | minor | resolved (dpJudas) | 2017-01-23 | Floor brightness affects sprites not in sector | fixed | dpJudas | |||||
0000106 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-01-23 | ID(K)FA gives 200 green armor with 0 savepercent | fixed | Lud | ||||
0000107 | 1 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-01-23 | [5a4a5a1] Won't compile | fixed | Matthew the Glutton | ||||
0000053 | 1 | [zdoom.org (Site)] Bug | tweak | resolved (Marisa) | 2017-01-22 | Add www.zdoom.org to certificate | fixed | BFeely | ||||
0000103 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | Actor with +PICKUP not picking up items | unable to reproduce | Gutawer | ||||
0000102 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | [sw renderer] 'vis->gpos' uninitialized in R_DrawVisSprite | fixed | Edward-san | ||||
0000100 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-22 | Strife Inquisitor slows down | fixed | Enjay | ||||
0000064 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | [sw renderer] 'vis->Sector' uninitialized in R_DrawVisSprite | fixed | Edward-san | ||||
0000071 | 9 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-01-22 | [Hardware renderer only] Cursor vanishing on Mint 18.1 | fixed | AkiraZXE | ||||
0000094 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-21 | CustomInventory does not check inventory count | fixed | Matthew the Glutton | ||||
0000098 | 1 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-21 | [ZScript] Custom class properties referring to DECORATE actors cause a crash | fixed | Player701 | |||
0000097 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | Old version saves won't get deleted | fixed | PutANameHere | ||||
0000096 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | A_SkullAttack Ignores Target Z-Position | fixed | silentzora | |||||
0000030 | 13 | [Gameplay + OpenGL] Bug | minor | resolved (Edward-san) | 2017-01-21 | Link from GZDoom to GL libraries not fully dynamic | fixed | Edward-san | ||||
0000095 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | If i set stealing health with fist i can heal hitting team mate if no team damage. | fixed | huearmy | |||||
0000091 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-21 | Rail does not respect floor clip | fixed | Enjay | ||||
0000093 | 2 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-01-21 | Can't drop anything | fixed | Matthew the Glutton | ||||
0000036 | [zdoom.org (Site)] Feature | minor | resolved (Rachael) | 2017-01-20 | [MantisBT] Change workflow | fixed | Rachael | |||||
0000090 | 2 | [Gameplay + OpenGL] Bug | crash | resolved (Graf Zahl) | 2017-01-20 | AActor::RemoveInventory crash | fixed | Major Cooke | ||||
0000077 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | [v2.3.2] ARGENT Rocket Suicide Crash | not fixable | Xaser | ||||
0000050 | 1 | [zdoom.org (Site)] Feature | feature | resolved (Rachael) | 2017-01-20 | [MantisBT] 'On Hold' status | fixed | Xaser | ||||
0000079 | 3 | [Gameplay + OpenGL] Bug | block | resolved | 2017-01-20 | Fatal Error when starting Happy Time Circus 2 (circus2.wad) | not fixable | PutANameHere | ||||
0000088 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-20 | Morph pickups not working | duplicate | Major Cooke | |||||
0000083 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | (give|pickup) Berserk (crash|assertion failure) | fixed | Edward-san | ||||
0000082 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-20 | Crash on entering game on Hideous Destructor | fixed | Matthew the Glutton | |||
0000078 | 3 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-01-20 | Return reference to actors spawned via action functions | fixed | Xaser | ||||
0000084 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-20 | `Unknown code pointer 'Lower'` with dehacked patches | fixed | Edward-san | |||||
0000086 | 2 | [Gameplay + OpenGL] Bug | major | resolved (Edward-san) | 2017-01-20 | Build failed with latest git master (314e49f) | fixed | MarisaKirisame | ||||
0000081 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-20 | A_ClearRefire no longer recognized | fixed | Matthew the Glutton | ||||
0000080 | 1 | [Gameplay + OpenGL] Bug | crash | resolved (Rachael) | 2017-01-19 | Remove broken + crash | fixed | Major Cooke | ||||
0000075 | 2 | [Gameplay + OpenGL] Bug | minor | resolved (Rachael) | 2017-01-19 | Remove ccmd takes inventory unintentionally | fixed | Major Cooke | ||||
0000072 | 4 | 1 | [Software Renderer] Bug | feature | resolved (_mental_) | 2017-01-19 | QZDoom crash at ClearInventory() | duplicate | Autz | |||
0000069 | 4 | [Gameplay + OpenGL] Bug | crash | resolved (Graf Zahl) | 2017-01-19 | Game locks up with map (detailed in description) | fixed | Enjay | ||||
0000073 | 1 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-01-19 | [9f55094] Won't compile | fixed | Matthew the Glutton | ||||
0000070 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-18 | Wrong loop in P_SetRenderSector | fixed | Edward-san | ||||
0000067 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-17 | [Strife] A_AlienSpectreDeath should check sigil health | fixed | FishyClockwork01 | ||||
0000060 | 6 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-01-17 | [OpenAL] No music played with deus vult 2 | fixed | Edward-san | ||||
0000068 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (Edward-san) | 2017-01-17 | Strife gold pickup messages broken | fixed | FishyClockwork01 | ||||
0000059 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-01-16 | Custom Property crash on unknown class | fixed | jpalomo | ||||
0000022 | 6 | 3 | [Software Renderer] Bug | crash | resolved (dpJudas) | 2017-01-16 | [QZDoom] Crash when running | fixed | Lars | |||
0000043 | 3 | [Gameplay + OpenGL] Bug | major | resolved (Blzut3) | 2017-01-16 | Dynamic library handling libraries not always added (aka 'error adding symbols: DSO missing from command line') | fixed | Edward-san | ||||
0000055 | 1 | [zdoom.org (Site)] Bug | tweak | resolved (Rachael) | 2017-01-15 | ZDoom Blue (v3) forum theme - attachment box color | fixed | wildweasel | ||||
0000051 | 6 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-01-15 | Pointer issues | no change required | Major Cooke |