View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000075 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-19 05:24 | 2017-01-19 09:42 |
Reporter | Major Cooke | ||||
Assigned To | Rachael | ||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0000075: Remove ccmd takes inventory unintentionally | ||||
Description | When I designed this function I didn't realize that it could get into inventory actors owned already, and unfortunately I don't know how to check and make sure the item isn't owned before removing it. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-01-19 05:24 | Major Cooke | New Issue | |
2017-01-19 05:39 | Rachael | Note Added: 0000135 | |
2017-01-19 06:29 | Rachael | Note Added: 0000136 | |
2017-01-19 06:30 | Rachael | Assigned To | => Rachael |
2017-01-19 06:30 | Rachael | Status | new => assigned |
2017-01-19 09:42 | Rachael | Status | assigned => resolved |
2017-01-19 09:42 | Rachael | Resolution | open => fixed |