0000487
[Gameplay + OpenGL] Modeldef scaling discrepancy with 3d models on GZDoom 2.5pre builds
[All Projects] Bug - 2017-03-27 03:29
0000492
[Gameplay + OpenGL] Doomguy's face gets angry when pressing mouse2
[All Projects] Bug - 2017-03-27 03:29
0000482
[Gameplay + OpenGL] GZDoom 2.4.0 - WWHC-Diaz - severe gameplay issues
[All Projects] Bug - 2017-03-27 00:03
0000490
[Gameplay + OpenGL] Attempts to directly set a player actor as a monster's pointer results in "Read from Address Zero" or even crashes
[All Projects] Bug - 2017-03-26 22:59
0000489
[Gameplay + OpenGL] [2.4.0] NoLightFade causes some sectors and objects to appear completely black
[All Projects] Bug - 2017-03-26 21:38
0000483
[Gameplay + OpenGL] WorldEvent ThingCrushed
[All Projects] Feature - 2017-03-26 18:42
0000486
[Gameplay + OpenGL] PowerDrain Expansion
[All Projects] Feature - 2017-03-26 10:04
0000475
[Gameplay + OpenGL] [2.5] HUDs broken a bit
[All Projects] Bug - 2017-03-26 06:59
0000485
[Gameplay + OpenGL] Overridable ListMenuItem :: DrawSelector
[All Projects] Feature - 2017-03-26 05:26
0000481
[Gameplay + OpenGL] PlayerEntered runs upon loading saved games
[All Projects] Bug - 2017-03-25 17:17

Resolved 1 - 10 / 303

0000491
[Software Renderer] Puff and blood particles in software renderer invariably show up as smooth.
[All Projects] Bug - 2017-03-27 03:16
0000488
[Gameplay + OpenGL] Line portal crash
[All Projects] Bug - 2017-03-27 02:57
0000469
[Gameplay + OpenGL] Screenblocks = 12 hides overlay automap.
[All Projects] Bug - 2017-03-25 04:33
0000463
[Gameplay + OpenGL] Crash with unhelpful error message when node building fails
[All Projects] Bug - 2017-03-23 04:19
0000243
[Gameplay + OpenGL] 16:10 Menu Support
[All Projects] Feature - 2017-03-21 18:43
0000369
[Gameplay + OpenGL] [SBARINFO] drawinventorybar not responding
[All Projects] Bug - 2017-03-19 13:38
0000423
[Gameplay + OpenGL] SBARINFO flag "WhenNotZero" is borked.
(No Category) - 2017-03-19 10:55
0000452
[Gameplay + OpenGL] Script side OkayToSwitchTarget is not being called
[All Projects] Bug - 2017-03-19 06:17
0000454
[Gameplay + OpenGL] Precachesounds causes a crash
[All Projects] Bug - 2017-03-19 06:04
0000450
[Gameplay + OpenGL] Game crashes on starting an empty map.
[All Projects] Bug - 2017-03-18 16:59
0000487
[Gameplay + OpenGL] Modeldef scaling discrepancy with 3d models on GZDoom 2.5pre builds
[All Projects] Bug - 2017-03-27 03:29
0000492
[Gameplay + OpenGL] Doomguy's face gets angry when pressing mouse2
[All Projects] Bug - 2017-03-27 03:29
0000491
[Software Renderer] Puff and blood particles in software renderer invariably show up as smooth.
[All Projects] Bug - 2017-03-27 03:16
0000488
[Gameplay + OpenGL] Line portal crash
[All Projects] Bug - 2017-03-27 02:57
0000482
[Gameplay + OpenGL] GZDoom 2.4.0 - WWHC-Diaz - severe gameplay issues
[All Projects] Bug - 2017-03-27 00:03
0000490
[Gameplay + OpenGL] Attempts to directly set a player actor as a monster's pointer results in "Read from Address Zero" or even crashes
[All Projects] Bug - 2017-03-26 22:59
0000489
[Gameplay + OpenGL] [2.4.0] NoLightFade causes some sectors and objects to appear completely black
[All Projects] Bug - 2017-03-26 21:38
0000483
[Gameplay + OpenGL] WorldEvent ThingCrushed
[All Projects] Feature - 2017-03-26 18:42
0000486
[Gameplay + OpenGL] PowerDrain Expansion
[All Projects] Feature - 2017-03-26 10:04
0000475
[Gameplay + OpenGL] [2.5] HUDs broken a bit
[All Projects] Bug - 2017-03-26 06:59

Timeline

   2017-03-20 .. 2017-03-27   
NeverMine17 tagged issue 0000492 with GZDoom
2017-03-27 03:29
NeverMine17 tagged issue 0000492 with actor logic
2017-03-27 03:29
NeverMine17 created issue 0000492
2017-03-27 03:29
_mental_ commented on issue 0000487
2017-03-27 03:25
dpJudas commented on issue 0000491
2017-03-27 03:16
dpJudas resolved issue 0000491
2017-03-27 03:16
_mental_ commented on issue 0000488
2017-03-27 02:57
_mental_ resolved issue 0000488
2017-03-27 02:57
_mental_ picked up issue 0000488
2017-03-27 02:57
_mental_ commented on issue 0000482
2017-03-27 00:03
DenisBelmondo created issue 0000491
2017-03-26 23:24
Minigunner created issue 0000490
2017-03-26 22:59
Rachael created issue 0000489
2017-03-26 21:20
Nash commented on issue 0000483
2017-03-26 18:42
wildweasel commented on issue 0000482
2017-03-26 14:14
Tormentor667 commented on issue 0000488
2017-03-26 12:57
Talon1024 created issue 0000488
2017-03-26 12:36
Ozymandias81 tagged issue 0000487 with Modeldef & 3d Models
2017-03-26 10:36
Ozymandias81 created issue 0000487
2017-03-26 10:36
Major Cooke commented on issue 0000486
2017-03-26 10:04
Major Cooke created issue 0000486
2017-03-26 10:03
_mental_ commented on issue 0000482
2017-03-26 09:13
Psi7 commented on issue 0000475
2017-03-26 06:49
Nash created issue 0000485
2017-03-26 05:22
Nash created issue 0000483
2017-03-25 23:33
wildweasel tagged issue 0000482 with GZDoom
2017-03-25 17:32
wildweasel tagged issue 0000482 with DECORATE
2017-03-25 17:32
wildweasel created issue 0000482
2017-03-25 17:32
Ed the Bat created issue 0000481
2017-03-25 17:17
Major Cooke commented on issue 0000475
2017-03-25 15:45
Major Cooke commented on issue 0000466
2017-03-25 13:37
Nash commented on issue 0000466
2017-03-25 12:45
Major Cooke commented on issue 0000475
2017-03-25 12:37
Major Cooke commented on issue 0000466
2017-03-25 10:16
ZZYZX commented on issue 0000466
2017-03-25 10:15
Lud commented on issue 0000479
2017-03-25 08:51
_mental_ created issue 0000480
2017-03-25 08:47
Lud created issue 0000479
2017-03-25 08:44
_mental_ resolved issue 0000469
2017-03-25 04:33
_mental_ commented on issue 0000469
2017-03-25 04:33
Rachael closed issue 0000461
2017-03-25 02:32
Nash created issue 0000478
2017-03-25 02:05
Minigunner created issue 0000477
2017-03-24 23:30
Major Cooke created issue 0000476
2017-03-24 19:54
Major Cooke created issue 0000475
2017-03-24 18:08
_mental_ commented on issue 0000453
2017-03-24 15:15
_mental_ commented on issue 0000453
2017-03-24 15:09
_mental_ commented on issue 0000469
2017-03-24 15:00
_mental_ picked up issue 0000469
2017-03-24 14:59
Gutawer commented on issue 0000470
2017-03-24 13:17