Resolved 1 - 10 / 377

0000074
Bugged bouncing behavior when Hexen bouncetype projectiles with +BOUNCEONACTORS & limited bouncecount hit actors.
[All Projects] Bug - 2018-04-18 00:55
0000280
Possibility to link intermission scripts
[All Projects] Feature - 2017-06-26 16:01
0000641
Crash when changing true color mode
[All Projects] Bug - 2017-04-30 09:21
0000642
'playdemo' CCMD doesn't handle '*' as a map name
[All Projects] Bug - 2017-04-30 08:37
0000639
Clipping Rectangle debug display
[All Projects] Feature - 2017-04-29 22:33
0000637
OGG sounds are sometimes silent on first play
(No Category) - 2017-04-29 08:32
0000635
Custom HUD disappearing if HUD scaling < 3
[All Projects] Bug - 2017-04-29 03:27
0000633
Console command to reload current map
[All Projects] Feature - 2017-04-28 15:19
0000630
WeaponGiver pickup failure produces error messages in hubs
(No Category) - 2017-04-27 04:11
0000624
Exit specials crash
[All Projects] Bug - 2017-04-25 14:42
0000074
Bugged bouncing behavior when Hexen bouncetype projectiles with +BOUNCEONACTORS & limited bouncecount hit actors.
[All Projects] Bug - 2018-04-18 00:55
0000280
Possibility to link intermission scripts
[All Projects] Feature - 2017-06-26 16:01
0000640
Frozen status in GZDoom 3.0
[All Projects] Bug - 2017-04-30 20:08
0000634
TERRAIN master switch
[All Projects] Feature - 2017-04-30 20:02
0000632
Vector support for Dynamic Arrays
[All Projects] Feature - 2017-04-30 19:59
0000631
ZScript Constructors for non-Actor classes
[All Projects] Feature - 2017-04-30 19:57
0000629
LineAttack ZOffset parameter
[All Projects] Feature - 2017-04-30 19:55
0000628
ZScript DrawString scale argument
[All Projects] Feature - 2017-04-30 19:51
0000626
Status Bar Face in the ALTHUD
[All Projects] Feature - 2017-04-30 19:48
0000569
Menu blur
[All Projects] Feature - 2017-04-30 19:47

Timeline

   2025-03-23 .. 2025-03-30   
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