0000491 |
Puff and blood particles in software renderer invariably show up as smooth. [All Projects] Bug - 2017-03-27 03:16 |
0000412 |
Voxel renderer lacks handling of default-paletted voxel in true color software (No Category) - 2017-03-11 12:05 |
0000359 |
Dynamic Light on long span draws look incorrect (No Category) - 2017-03-10 09:23 |
0000358 |
"vid_hw2d false" + "screenblocks <=9" causes crash (No Category) - 2017-03-10 08:41 |
0000348 |
Crash when opening automap [All Projects] Bug - 2017-02-27 11:16 |
0000321 |
Slopes have bright stripes on low light in palette [All Projects] Bug - 2017-02-23 18:11 |
0000119 |
Software lights don't affect sprites [All Projects] Bug - 2017-02-23 14:58 |
0000188 |
Fog boundaries broken in Pal-Carmack renderer [All Projects] Bug - 2017-02-15 06:01 |
0000255 |
Some graphics have mangled colors in palette rendering with OpenGL 2 [All Projects] Bug - 2017-02-13 09:15 |
0000236 |
Yet another OpenGL 2 crash [All Projects] Bug - 2017-02-12 17:01 |