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IDProjectCategoryView StatusLast Update
0000629Gameplay + OpenGL[All Projects] Featurepublic2017-04-30 19:55
ReporterMajor Cooke 
Assigned ToRachael 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionopen 
Summary0000629: LineAttack ZOffset parameter
DescriptionRight now I have to perform a nasty hack that involves modifying the player's AttackZOffset in order to make my custom third person camera work, which may or may not leave undesirable results on the rare occasion. I.e.

if (TSP)
{
    attackz = TSP.AttackZOffset;
}


Or:

override void OnDestroy()
{
    if (master && master is "TheSpecialPlayer")
    {
        let TSP = TheSpecialPlayer(master);
        if (TSP) TSP.AttackZOffset = attackz;
    }
    Super.OnDestroy();
}


One actor might be okay, but more than one might not be. This could cause some serious consequences later if this continues unchecked.
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Issue History

Date Modified Username Field Change
2017-04-26 16:54 Major Cooke New Issue
2017-04-30 19:55 Rachael Assigned To => Rachael
2017-04-30 19:55 Rachael Status new => closed