Viewing Issues 151 - 200 / 415
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000424 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-13 | [60fd79c] won't compile | fixed | Matthew the Glutton | |||||
0000411 | 2 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-11 | RETURN map scripts being run after re-loading savegame | fixed | Talon1024 | ||||
0000412 | 2 | [Software Renderer] (No Category) | crash | resolved | 2017-03-11 | Voxel renderer lacks handling of default-paletted voxel in true color software | fixed | Graf Zahl | ||||
0000374 | 4 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-11 | Skybox and line portals + SSAO bug | fixed | Nash | |||
0000410 | 2 | [Gameplay + OpenGL] Bug | trivial | resolved | 2017-03-11 | Mysterious, harmless(???) memory corruption on exit | fixed | Matthew the Glutton | ||||
0000359 | 1 | [Software Renderer] (No Category) | minor | resolved | 2017-03-10 | Dynamic Light on long span draws look incorrect | fixed | Rachael | ||||
0000358 | [Software Renderer] (No Category) | minor | resolved | 2017-03-10 | "vid_hw2d false" + "screenblocks <=9" causes crash | fixed | Rachael | |||||
0000406 | [zdoom.org (Site)] Feature | feature | resolved (Rachael) | 2017-03-09 | Up spoiler limit to 10 | fixed | Major Cooke | |||||
0000405 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-09 | NOINFIGHTSPECIES actor flag problem | fixed | Blue Shadow | ||||
0000408 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-09 | GZDoom.pk3 syntax error | fixed | Major Cooke | |||||
0000402 | 2 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-08 | Replacement IWADs that don't replace menu graphics cause fatal error on MENUDEF parse | fixed | AFADoomer | |||
0000401 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-03-07 | CountInv clearscope | fixed | Major Cooke | |||||
0000400 | 2 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-07 | Functions for Access in Menus from Player | fixed | Major Cooke | ||||
0000396 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-07 | Reflective floor under doors bug | fixed | Camaxide | ||||
0000388 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-07 | DECORATE mods produce millions of warnings | fixed | Major Cooke | |||||
0000385 | 5 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-06 | Inconsistency between GZDB and GZDoom on texture offset (negative scaling) | no change required | Tormentor667 | |||
0000390 | 3 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-06 | A_FireCustomMissile in old mods ceased to work | fixed | ZZYZX | ||||
0000377 | 8 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-05 | Const qualifiers causing compile issues | fixed | Major Cooke | ||||
0000382 | 2 | [Gameplay + OpenGL] Submission | minor | resolved (Graf Zahl) | 2017-03-05 | Continuous integration builds | fixed | _mental_ | ||||
0000381 | 2 | [Gameplay + OpenGL] (No Category) | trivial | resolved | 2017-03-04 | Distance3D is much slower than (a.pos-b.pos).length() | no change required | Matthew the Glutton | ||||
0000379 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-04 | ResetItems MAPINFO property is broken | fixed | Blue Shadow | ||||
0000378 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-04 | Possible typo in Texman GetSize funciton definition | fixed | AFADoomer | |||||
0000376 | [Gameplay + OpenGL] Submission | trivial | resolved | 2017-03-04 | Is it OK to remove FStringNoInit? | fixed | _mental_ | |||||
0000371 | 5 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | "attempt to save pointer to unhandled type" does not go to fullscreen console | fixed | Major Cooke | |||
0000373 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-03 | PlayerRespawned EventHandler doesn't work | fixed | Nash | |||
0000372 | 2 | [Gameplay + OpenGL] Bug | trivial | resolved | 2017-03-03 | VSync option not working | fixed | Lud | ||||
0000370 | 1 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-02 | Dying because of a damaging floor causes a crash | fixed | Enjay | |||
0000368 | 2 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Variable Howlsound not found in <Actor> | fixed | Major Cooke | ||||
0000367 | [Gameplay + OpenGL] Feature | trivial | resolved | 2017-03-02 | FOGP constants not exported in ZScript | fixed | Nash | |||||
0000366 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | A_ProgrammerMelee damages self instead of target | fixed | FishyClockwork01 | |||||
0000356 | 8 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-02 | Texture loading time increased? | no change required | Major Cooke | ||||
0000363 | 2 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-02 | BloodColor no longer accessible on other actor properties | fixed | Major Cooke | ||||
0000312 | 9 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | event/neteven CCMD doesn't work in multiplayer | fixed | Nash | |||
0000364 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-02 | Cannot replace actors directly anymore | fixed | Talon1024 | |||||
0000362 | 1 | [Gameplay + OpenGL] Bug | text | resolved (_mental_) | 2017-03-02 | OPTVAL_NO_DOORS in menu | fixed | jpalomo | ||||
0000357 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-01 | [GLDEFS] Broken pulselights | fixed | PillowBlaster | ||||
0000355 | [Gameplay + OpenGL] Bug | block | resolved | 2017-03-01 | Mismatch loading errors | fixed | Major Cooke | |||||
0000353 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-03-01 | Unable to save or load games | fixed | Rachael | ||||
0000349 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Flac playback stutters when looping. | no change required | Camaxide | ||||
0000351 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-28 | ACS specials 'Round' and 'Ceil' order mismatch between p_acs.cpp and zspecial.acs | fixed | FishyClockwork01 | |||||
0000233 | 4 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-28 | Setting Gravity Via MAPINFO Creates "Variable" Gravity In-Game | unable to reproduce | rex | ||||
0000347 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-27 | Launching wad with custom SBARINFO hud and using -warp 01 results in no hud until map01 is reloaded | no change required | Da Spadger | |||
0000348 | 1 | 1 | [Software Renderer] Bug | crash | resolved (Rachael) | 2017-02-27 | Crash when opening automap | fixed | MarisaKirisame | |||
0000345 | 5 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Serializer doesn't check for ZScript class compatibility | fixed | ZZYZX | |||
0000346 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-27 | Typo in DamageType definitions code causes crash | fixed | SanyaWaffles | ||||
0000325 | 7 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-27 | Duplicate classes in old DECORATE mods cause fatal error | fixed | ZZYZX | |||
0000342 | 4 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-27 | TIF_NOTAKEINFINITE does not work if player has PowerInfiniteAmmo subclass. | fixed | Talon1024 | ||||
0000343 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | ASAN stack-buffer-overflow reported with gl code | fixed | Edward-san | ||||
0000344 | 3 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | -file <directory> no longer works | fixed | Nash | ||||
0000341 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-26 | Menu specific opening sounds | won't fix | jpalomo |