Viewing Issues 151 - 200 / 360

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   00003241  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-23Export "gamestate" as read-only in ZScriptfixedNash
   000031931 minor
resolved
2017-02-23Projectiles always fire at the height of player's feet.unable to reproduceLud
   00003221   trivial
resolved (Edward-san)
2017-02-22KILL scripts show up as (unknown) in consolefixedLud
   00003184   minor
resolved (_mental_)
2017-02-22Dynamic Lights called from ZScript don't appearfixedEd the Bat
   00003115   minor
resolved (_mental_)
2017-02-22Strife GLDEFS warningfixedNash
   00002995   crash
resolved (_mental_)
2017-02-22Sound crash on recent buildsfixedMarisaKirisame
   00003161  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-21Sound handling in (Gz)Doomnot fixableCamaxide
   00003171   crash
resolved (_mental_)
2017-02-21UZSF/USDF lumps crash game enginefixedSanyaWaffles
   00003142   minor
resolved
2017-02-20Sides with negative scale are misalignednot fixableTalon1024
   000029744 block
resolved
2017-02-19Strife status bar regression when screenblocks is 11fixedEdward-san
   00002952   minor
resolved
2017-02-19Cleric's flechette has reduced effective rangefixedMagicWazard
   0000305    minor
resolved
2017-02-19g2.4pre-587-g65f2433 clicking in menus unresponsivefixedNash
   000030631 minor
resolved
2017-02-19Issues to do with portals (water reverb, drowning and visual bugs)fixedGutawer
   0000302    minor
resolved
2017-02-19g2.4pre-576-gc4a90f3 no on-screen keyboard for Player Menu's name boxfixedNash
   000029431
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-02-19ListMenuItems cannot inherit from other itemsfixedMajor Cooke
   000030321 minor
resolved
2017-02-19Menu graphics bug with OffsetPositionYnot fixableMajor Cooke
   0000296   
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-02-19"take weapons" after a restart causes crashfixedRachael
   00002981   block
resolved
2017-02-19Quit confirmation keys 'y/n' not working anymoresuspendedEdward-san
   00002904  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-19Change menu coordinate points to doublesfixedMajor Cooke
   00003001   major
resolved
2017-02-19Broken save/load menufixed_mental_
   00002931   block
resolved (_mental_)
2017-02-18[013e52fa] won't compilefixedMatthew the Glutton
   000028132 crash
resolved
2017-02-17GZDoom instantly crashes at startup launching Blade of AgonyfixedTormentor667
   00002833  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-17GetMousePosition for Menuswon't fixMajor Cooke
   00002861  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-17GetCharPositionwon't fixMajor Cooke
   00002872  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-17SetCharAtno change requiredMajor Cooke
   0000284    minor
resolved
2017-02-17Change control prompt missingfixedNash
   000028512 minor
resolved
2017-02-17Menus are in the wrong aspect ratio.no change requiredjewellds
   00002767  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-16Action Special for Animated Doors which open without closing and can be closed manually.fixedRockstarRaccoon
   0000282    minor
resolved
2017-02-16Typo in p_doors.cpp DAnimatedDoor::SerializefixedFishyClockwork01
   0000279 1 minor
resolved
2017-02-16armor bug with dehacked patchfixedsimc
   00002722  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-16"Scorch" property for railgun puffsno change requiredXaser
   0000278   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-16Allow one-time definition of a custom OptionMenu classfixedNash
   00002298   minor
resolved
2017-02-16dissapearing weapons in BD 20 when killed changing weapon and then resurrectnot fixabledrfrag
   00001422   minor
resolved
2017-02-15Non-blocking 3D floors and splashes 0000002fixedEnjay
   0000234    minor
resolved
2017-02-15Fade-In & Fade-Out Seem to be Selectively Brokenfixedrex
   00002261   minor
resolved
2017-02-15Setting DamageFactor 0 on a PowerProtection item doesn't make you immunefixedFishyClockwork01
   000024731 minor
resolved
2017-02-15Enemies can't cross steep slopes under 3D floorsfixedEnjay
   000025311 minor
resolved
2017-02-15Player sounds cannot be changedfixedGFD
   0000188    minor
resolved
2017-02-15Fog boundaries broken in Pal-Carmack rendererfixedRachael
   00002692   minor
resolved
2017-02-15Cleric and Mage incorrectly use Fighter's player soundsfixedMagicWazard
   00002701   minor
resolved
2017-02-15Player Class setting in Player Setup doesn't show correct classfixedMagicWazard
   00002451  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-14Read custom UDMF values from ZScriptfixedNash
   00001991  
[Gameplay + OpenGL]  Feature
feature
on hold
2017-02-14Explicitly set "bright" on overlaysopenTheZombieKiller
   00002191  
[Gameplay + OpenGL]  Feature
feature
on hold
2017-02-14Ability to scale PSpritesopenTheZombieKiller
   0000237   
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-14Used (?) virtual methodfixedNash
   00002461   major
resolved
2017-02-14Name properties throw "Numeric type expected" errorfixedCherepoc
   000025212 crash
resolved
2017-02-14Crash on using Line_SetPortalTarget with Interactive portals.fixedLud
   0000257    minor
resolved
2017-02-14Arc of Death projectile repeatedly plays sound after disappearingfixedMagicWazard
   000024131 minor
resolved
2017-02-14Sprite clipping causes animation jitter in Minor Sprite Fixing ProjectfixedViggles
   000024941 minor
resolved
2017-02-14GZDoom not good at detectng once you have left a swimmable 3D floorfixedEnjay