View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000233 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-10 09:36 | 2017-02-28 05:41 |
Reporter | rex | ||||
Assigned To | |||||
Priority | high | Severity | major | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Platform | OS | Windows | OS Version | 7 Pro | |
Summary | 0000233: Setting Gravity Via MAPINFO Creates "Variable" Gravity In-Game | ||||
Description | When gravity is assigned to a map via MAPINFO (not via ACS), the initial gravity upon entering the map is excessively high. (It almost seems like zero gravity.) This continues to be the case until the game is saved and reloaded. At that point the gravity resets itself to the properly-defined value in MAPINFO. | ||||
Steps To Reproduce | 1. Set gravity in map via MAPINFO 2. Start map and jump. [Ensure that the sector has an adequate ceiling height (e.g., 896 above floor).] 3. Save map 4. Reload saved game 5. Jump | ||||
Additional Information | Tested with gzdoom-x64-g2.4pre-387-gbe9b2b3 This does not happen when the gravity is assigned sector-specifically via ACS. | ||||
Tags | No tags attached. | ||||
I tried the following:
I'm using the latest gzdoom-x64-g2.4pre-392-gd2affc7 at the moment. |
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The property definitely gets saved. And this looks like it's working correctly. Without a testable example I can't do much here. I suspect external interference but for that I need to have something that glitches. |
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Ok, since nobody seem to be willing to say anything, I'm closing this now. | |
Sorry about being silent. I have been without computer access for about 2 weeks. I tested with gzdoom-x64-g2.4pre-681-gf9f9f2d.7z and all is well. Many thanks for taking care of this. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-10 09:36 | rex | New Issue | |
2017-02-11 07:53 | _mental_ | Status | new => feedback |
2017-02-11 07:53 | _mental_ | Note Added: 0000508 | |
2017-02-15 16:11 | Graf Zahl | Note Added: 0000612 | |
2017-02-15 16:18 | Graf Zahl | Note Edited: 0000612 | View Revisions |
2017-02-24 12:18 | Graf Zahl | Note Added: 0000750 | |
2017-02-24 12:18 | Graf Zahl | Status | feedback => resolved |
2017-02-24 12:18 | Graf Zahl | Resolution | open => unable to reproduce |
2017-02-28 05:41 | rex | Note Added: 0000811 |