Viewing Issues 201 - 250 / 415
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000340 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-26 | Used virtual does not work | fixed | Nash | |||
0000339 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-26 | When too many EventHandlers are used, they become unreliable. gzdoom-x64-g2.4pre-620-g10c6b7a | fixed | Nash | ||||
0000338 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-26 | Skill 'MustConfirm' value lookups break messagebox alignment | fixed | AFADoomer | |||
0000334 | 10 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-02-26 | Cannot do anything in Strife conversations | fixed | Talon1024 | ||||
0000313 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-25 | InputProcess EventHandlers randomly stops working | fixed | Nash | ||||
0000336 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Mapinfo: RespawnChance | suspended | silentzora | ||||
0000337 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-25 | Short form of info/linetarget as a parameter | fixed | InsanityBringer | ||||
0000335 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-25 | Thinkers that don't get destroyed between maps | fixed | Nash | |||||
0000315 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Player's BeginPlay called twice when traveling between levels | not fixable | Nash | |||
0000327 | 6 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Actor variables stored in PlayerPawn seem to be lost during level transition | suspended | Nash | |||
0000332 | 4 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | PlayerEntered event handler not consistent | fixed | Nash | |||
0000309 | 1 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-24 | Portal-aware sight check fails if there are blocking lines in the area behind the portal | fixed | ZZYZX | |||
0000333 | 1 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-24 | [Regression] from 2.0.05 to 2.1.0: Certain linedef in Unloved2 no longer triggers | no change required | Rachael | ||||
0000330 | 1 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-02-24 | [73cceea] A_DropInventory amount needs a default value or old mods break | fixed | Matthew the Glutton | ||||
0000321 | 4 | 3 | [Software Renderer] Bug | minor | resolved | 2017-02-23 | Slopes have bright stripes on low light in palette | fixed | MarisaKirisame | |||
0000320 | 5 | [Gameplay + OpenGL] Bug | major | resolved (_mental_) | 2017-02-23 | Adventures of Square iwad regression - error during startup | fixed | Edward-san | ||||
0000329 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-23 | Bouncing Schutzstaffel | fixed | Ed the Bat | |||||
0000328 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-23 | Checking CVARs in ZScript can cause 'silent' crash | fixed | Ed the Bat | ||||
0000119 | 2 | [Software Renderer] Bug | minor | resolved | 2017-02-23 | Software lights don't affect sprites | fixed | MarisaKirisame | ||||
0000324 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-23 | Export "gamestate" as read-only in ZScript | fixed | Nash | ||||
0000319 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-23 | Projectiles always fire at the height of player's feet. | unable to reproduce | Lud | |||
0000322 | 1 | [Gameplay + OpenGL] Bug | trivial | resolved (Edward-san) | 2017-02-22 | KILL scripts show up as (unknown) in console | fixed | Lud | ||||
0000318 | 4 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-22 | Dynamic Lights called from ZScript don't appear | fixed | Ed the Bat | ||||
0000311 | 5 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-22 | Strife GLDEFS warning | fixed | Nash | ||||
0000299 | 5 | [Gameplay + OpenGL] Bug | crash | resolved (_mental_) | 2017-02-22 | Sound crash on recent builds | fixed | MarisaKirisame | ||||
0000316 | 1 | [Gameplay + OpenGL] Feature | minor | resolved | 2017-02-21 | Sound handling in (Gz)Doom | not fixable | Camaxide | ||||
0000317 | 1 | [Gameplay + OpenGL] Bug | crash | resolved (_mental_) | 2017-02-21 | UZSF/USDF lumps crash game engine | fixed | SanyaWaffles | ||||
0000314 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-20 | Sides with negative scale are misaligned | not fixable | Talon1024 | ||||
0000297 | 4 | 4 | [Gameplay + OpenGL] Bug | block | resolved | 2017-02-19 | Strife status bar regression when screenblocks is 11 | fixed | Edward-san | |||
0000295 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | Cleric's flechette has reduced effective range | fixed | MagicWazard | ||||
0000305 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | g2.4pre-587-g65f2433 clicking in menus unresponsive | fixed | Nash | |||||
0000306 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | Issues to do with portals (water reverb, drowning and visual bugs) | fixed | Gutawer | |||
0000302 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | g2.4pre-576-gc4a90f3 no on-screen keyboard for Player Menu's name box | fixed | Nash | |||||
0000294 | 3 | 1 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-19 | ListMenuItems cannot inherit from other items | fixed | Major Cooke | |||
0000303 | 2 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-19 | Menu graphics bug with OffsetPositionY | not fixable | Major Cooke | |||
0000296 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-02-19 | "take weapons" after a restart causes crash | fixed | Rachael | |||||
0000298 | 1 | [Gameplay + OpenGL] Bug | block | resolved | 2017-02-19 | Quit confirmation keys 'y/n' not working anymore | suspended | Edward-san | ||||
0000290 | 4 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-19 | Change menu coordinate points to doubles | fixed | Major Cooke | ||||
0000300 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-19 | Broken save/load menu | fixed | _mental_ | ||||
0000293 | 1 | [Gameplay + OpenGL] Bug | block | resolved (_mental_) | 2017-02-18 | [013e52fa] won't compile | fixed | Matthew the Glutton | ||||
0000281 | 3 | 2 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-02-17 | GZDoom instantly crashes at startup launching Blade of Agony | fixed | Tormentor667 | |||
0000283 | 3 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-17 | GetMousePosition for Menus | won't fix | Major Cooke | ||||
0000286 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-17 | GetCharPosition | won't fix | Major Cooke | ||||
0000287 | 2 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-17 | SetCharAt | no change required | Major Cooke | ||||
0000284 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-17 | Change control prompt missing | fixed | Nash | |||||
0000285 | 1 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-17 | Menus are in the wrong aspect ratio. | no change required | jewellds | |||
0000276 | 7 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-16 | Action Special for Animated Doors which open without closing and can be closed manually. | fixed | RockstarRaccoon | ||||
0000282 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-16 | Typo in p_doors.cpp DAnimatedDoor::Serialize | fixed | FishyClockwork01 | |||||
0000279 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-16 | armor bug with dehacked patch | fixed | simc | ||||
0000272 | 2 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-16 | "Scorch" property for railgun puffs | no change required | Xaser |