View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000319 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-22 07:31 | 2017-02-23 02:46 |
Reporter | Lud | ||||
Assigned To | |||||
Priority | high | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Platform | Microsoft Windows | OS | Windows | OS Version | 10 |
Summary | 0000319: Projectiles always fire at the height of player's feet. | ||||
Description | Player projectiles ignore the Z offset and are instead spawned at floor height/player's feet. Unsure about monster projectiles. | ||||
Additional Information | Tested on gzdoom-x64-g2.4pre-595-gb45418d. Does not happen on previous build. | ||||
Tags | No tags attached. | ||||
Example, please! |
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I can't seem to reproduce it anymore. What the hell? I tested the last 5 x64 builds and none of them had that problem. Well, uploaded file anyway. give testshotgun use testshotgun fire No guarantee it'll work. Might as well close this as 'can't reproduce'. Weird, man...
ZSCRIPT.txt (728 bytes)
class TestShotgun : Weapon { Default { Weapon.SelectionOrder 1300; Weapon.AmmoUse 1; Weapon.AmmoGive 8; Weapon.AmmoType "Shell"; Inventory.PickupMessage "$GOTSHOTGUN"; Obituary "$OB_MPSHOTGUN"; Tag "$TAG_SHOTGUN"; } States { Ready: SHTG A 1 A_WeaponReady(); Loop; Deselect: SHTG A 1 A_Lower(); Loop; Select: SHTG A 1 A_Raise(); Loop; Fire: SHTG A 3; SHTG A 7 A_FireProjectile("DoomImpBall"); SHTG BC 5; SHTG D 4; SHTG CB 5; SHTG A 3; SHTG A 7 A_ReFire(); Goto Ready; Flash: SHTF A 4 Bright A_Light1; SHTF B 3 Bright A_Light2; Goto LightDone; Spawn: SHOT A -1; Stop; } } |
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I cannot reproduce this too. Please reopen the issue with more details if it will happen again. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-22 07:31 | Lud | New Issue | |
2017-02-22 17:18 | Graf Zahl | Status | new => feedback |
2017-02-22 17:18 | Graf Zahl | Note Added: 0000707 | |
2017-02-22 17:49 | Lud | File Added: ZSCRIPT.txt | |
2017-02-22 17:49 | Lud | Note Added: 0000708 | |
2017-02-22 17:49 | Lud | Status | feedback => new |
2017-02-23 02:46 | _mental_ | Status | new => resolved |
2017-02-23 02:46 | _mental_ | Resolution | open => unable to reproduce |
2017-02-23 02:46 | _mental_ | Note Added: 0000709 |