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IDProjectCategoryView StatusLast Update
0000295Gameplay + OpenGL[All Projects] Bugpublic2017-02-19 17:06
ReporterMagicWazard 
Assigned To 
PrioritylowSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000295: Cleric's flechette has reduced effective range
DescriptionThe Cleric's flechette effect (poison gas cloud) has reduced effective range in recent dev builds, compared to the last official build. If you drop a flechette, but don't move, you won't suffer any damage; you won't be affected unless you step into the center of the cloud. Effective range against monsters has not been reduced as dramatically, but is still noticeably lower than before. It does seem like monsters do tend to suffer more damage from the cloud than before, but this may be a consequence of having to be closer to the center of the cloud in order to be affected.
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Graf Zahl

Graf Zahl

2017-02-19 15:21

administrator   ~0000671

You must have a strange 'last official' build. I can reproduce this in ZDoom 2.8.0, but it's already incorrect in GZDoom 2.2.0.

So please, 'last official build' is a totally useless information!
MagicWazard

MagicWazard

2017-02-19 17:06

reporter   ~0000672

Sorry, I meant as of 2.1.1. I largely skipped over 2.2.0 altogether until 2.3.x released and the bugtracker was opened.

Issue History

Date Modified Username Field Change
2017-02-18 23:23 MagicWazard New Issue
2017-02-19 15:21 Graf Zahl Note Added: 0000671
2017-02-19 16:21 Graf Zahl Status new => resolved
2017-02-19 16:21 Graf Zahl Resolution open => fixed
2017-02-19 17:06 MagicWazard Note Added: 0000672