View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000313 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-20 11:05 | 2017-02-25 14:52 |
Reporter | Nash | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Summary | 0000313: InputProcess EventHandlers randomly stops working | ||||
Description | According to ZZYZX, it has something to do with the GC: https://forum.zdoom.org/viewtopic.php?p=978648#p978648 | ||||
Tags | No tags attached. | ||||
[Can't edit the original post... maybe the forum is better?] Update: It's not just Inputprocess... basically any EventHandler can be affected. Test class:
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Should be fixed now. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-20 11:05 | Nash | New Issue | |
2017-02-23 07:52 | Nash | Note Added: 0000711 | |
2017-02-23 08:23 | _mental_ | Note Edited: 0000711 | View Revisions |
2017-02-25 14:52 | Graf Zahl | Status | new => resolved |
2017-02-25 14:52 | Graf Zahl | Resolution | open => fixed |
2017-02-25 14:52 | Graf Zahl | Note Added: 0000771 |