View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000390||Gameplay + OpenGL||[All Projects] Bug||public||2017-03-05 21:14||2017-03-06 11:35|
|Summary||0000390: A_FireCustomMissile in old mods ceased to work|
|Description||On startup, it claims that A_FireCustomMissile is deprecated since version 2.3.0 and silently no-ops it.|
|Steps To Reproduce||https://forum.zdoom.org/viewtopic.php?f=3&t=52859 - in this mod, firing the pistol won't work.|
|Additional Information||I'm currently using GZDoom git revision ad89d3eea0ede0b96bf4432e24ca12c6a3c6eefe.|
This is the revision that already has the ZScript versioning in.
It's not a devbuild yet, built it myself.
Also, it's not a build problem because when I build 5d3244c3a7bf482eb13930b0cca8c9ab621b9658 it works, so this seems to indeed be a regression caused by the versioning system.
|Tags||No tags attached.|
|I can second this. It's completely broken.|
So I found out how to fix it but most likely Graf will disapprove of it.
Delete this line.
|This has been fixed and can be closed.|
|2017-03-05 21:14||ZZYZX||New Issue|
|2017-03-06 07:15||Major Cooke||Note Added: 0000883|
|2017-03-06 10:23||Major Cooke||Note Added: 0000888|
|2017-03-06 10:41||Major Cooke||Note Added: 0000889|
|2017-03-06 11:35||Rachael||Relationship added||related to 0000387|
|2017-03-06 11:35||Rachael||Status||new => resolved|
|2017-03-06 11:35||Rachael||Resolution||open => fixed|