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IDProjectCategoryView StatusLast Update
0000495Gameplay + OpenGL[All Projects] Bugpublic2017-03-28 16:37
ReporterLugiasBitch 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000495: (2.4.0) 3D plane slopes texture issues
DescriptionIf this is already resolved, then delete this thread.

Okay, while building my big ass mall, I have built a set of escalators using 3D plane slopes. However, when I updated to GZDoom 2.4.0, I noticed a weird rendering issue with the escalators. The wall textures were not rendering properly depending on the direction you were facing. Its not game breaking, and as far as I can tell, doesn't degrade performance.

However, this is quite a nuisance, as it can break immersion for these complex maps.
Steps To ReproduceI have attached a simple map that replicates this issue with ease. Just run it and you'll know what I am seeing.
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LugiasBitch

LugiasBitch

2017-03-27 23:51

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Rendering Issues 2.4.wad (12,598 bytes)

Issue History

Date Modified Username Field Change
2017-03-27 23:51 LugiasBitch New Issue
2017-03-27 23:51 LugiasBitch File Added: Rendering Issues 2.4.wad
2017-03-27 23:51 LugiasBitch Tag Attached: GZDoom
2017-03-27 23:51 LugiasBitch Tag Detached: GZDoom
2017-03-28 16:37 Graf Zahl Status new => resolved
2017-03-28 16:37 Graf Zahl Resolution open => fixed