View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000448 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-18 00:19 | 2017-03-18 08:07 |
Reporter | TheCamaleonMaligno | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000448: Translations defined in ZScript doesn't support more than one color | ||||
Description | not sure how to explain this because my native language is not english but i'll try: I made a color translation that changes three group of colors from the palette, it works fine in decorate and the TRNSLATE Lump, but if i directly use it in ZScript it only takes the first, and the rest are ignored: [code=] Class ZSMBaron : BaronOfHell { Default { Translation "16:47=[223,0,179]:[0,24,28]", //This one works "48:79=[128,128,128]:[0,0,0]", // but this one is ignored "112:127=[236,0,255]:[0,0,0]" ; // same ^ } } [/code] i'll leave an exaple pic and a wad for testing purposes | ||||
Tags | GZDoom, ZScript | ||||
TranslationTest.wad (589 bytes) |
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Sorry :b
current version: gzdoom-x64-2.5pre-73-g309d086 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-18 00:19 | TheCamaleonMaligno | New Issue | |
2017-03-18 00:19 | TheCamaleonMaligno | File Added: zscript translation.png | |
2017-03-18 00:19 | TheCamaleonMaligno | File Added: TranslationTest.wad | |
2017-03-18 00:19 | TheCamaleonMaligno | Tag Attached: GZDoom | |
2017-03-18 00:19 | TheCamaleonMaligno | Tag Attached: ZScript | |
2017-03-18 01:00 | TheCamaleonMaligno | Note Added: 0001035 | |
2017-03-18 01:15 | TheCamaleonMaligno | Note Edited: 0001035 | View Revisions |
2017-03-18 05:14 | _mental_ | Severity | crash => minor |
2017-03-18 08:07 | Graf Zahl | Status | new => resolved |
2017-03-18 08:07 | Graf Zahl | Resolution | open => fixed |