Viewing Issues 1 - 50 / 461

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   000063731
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-04-29OGG sounds are sometimes silent on first playfixedEd the Bat
   000063551 minor
resolved
2017-04-29Custom HUD disappearing if HUD scaling < 3no change requiredNash
   00006339  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-04-28Console command to reload current mapfixedJP
   00006345  
[Gameplay + OpenGL]  Feature
feature
feedback
2017-04-28TERRAIN master switchreopenedMajor Cooke
   0000632   
[Gameplay + OpenGL]  Feature
feature
new
2017-04-27Vector support for Dynamic ArraysopenMajor Cooke
   0000630 1
[Gameplay + OpenGL]  (No Category)
minor
resolved
2017-04-27WeaponGiver pickup failure produces error messages in hubsfixedEd the Bat
   0000631   
[Gameplay + OpenGL]  Feature
feature
new
2017-04-27ZScript Constructors for non-Actor classesopenNash
   0000629   
[Gameplay + OpenGL]  Feature
feature
new
2017-04-26LineAttack ZOffset parameteropenMajor Cooke
   000059992
[Software Renderer]  (No Category)
crash
new
2017-04-26Crash on startup with software render cheked.openSolus
   00006282  
[Gameplay + OpenGL]  Feature
feature
new
2017-04-26ZScript DrawString scale argumentopenGutawer
   0000626   
[Gameplay + OpenGL]  Feature
feature
new
2017-04-25Status Bar Face in the ALTHUDopenUltimate Freedoomer
   000062452 crash
resolved
2017-04-25Exit specials crashfixedBlue Shadow
   0000625    minor
new
2017-04-25Translation property in the Default-block does not always workopend2jk
   00005694  
[Gameplay + OpenGL]  Feature
minor
assigned (Rachael)
2017-04-23Menu bluropenNash
   0000621   
[Gameplay + OpenGL]  Feature
feature
new
2017-04-23Support for vector static const arraysopenMajor Cooke
   00006203   minor
resolved (Graf Zahl)
2017-04-23ZScript HUD SetClipRect h variable not workingopenGutawer
   00006141   minor
feedback
2017-04-23Quit sound effects ocassionally not playingopenHexereticdoom
   00006137   minor
resolved
2017-04-23OpenAL console errorsfixedMajor Cooke
   000061921 minor
resolved
2017-04-22fbc1028 : Dehacked patches are not loadedfixedLars
   000061851 minor
resolved
2017-04-22Water splash after loading saved gamefixed_mental_
   000061751 major
resolved
2017-04-22Some module music not working with OpenALfixedMajor Cooke
   00006073   minor
assigned (dpJudas)
2017-04-22Sprite-based decals have dark grey edges with Ambient Occlusion enabledreopenedEnjay
   000061511 minor
resolved
2017-04-22Very Fatal Error with EndTitlefixedEd the Bat
   000040910   minor
resolved (Graf Zahl)
2017-04-21loop_start tags do not work with OpenAL backendfixedTalon1024
   000059021 major
on hold
2017-04-21ACS string table corruptionopenMarrub
   00002325  
[Gameplay + OpenGL]  Feature
minor
confirmed
2017-04-21Fix "Sound Popping" issue pleaseopenEnjay
   00006121   trivial
resolved
2017-04-21DrawBar function takes an alpha parameter but never uses itfixedAFADoomer
   0000603 2 minor
resolved
2017-04-21Offset issue with level stats on automapfixedBlue Shadow
   00006114   minor
resolved
2017-04-21OpenAL: Volume resets in Windows Sound Mixer between mapsfixedEd the Bat
   000059341 minor
resolved
2017-04-20Damage Factors do not work on projectiles that can be killednot fixablejdagenet
   00006081   minor
resolved
2017-04-20Breakable blocks in Hocus Doom do not workfixedTalon1024
   0000595101 crash
resolved
2017-04-20Restarting from the console causes a crashfixedBlue Shadow
   00006012  
[Gameplay + OpenGL]  Feature
feature
on hold (Graf Zahl)
2017-04-20A_SpriteOffsetopenXaser
   00006021   crash
resolved
2017-04-19QZDoom not loading with Insanity Brutalityfixedtypicaldoomerinib
   0000453111 minor
on hold
2017-04-19More memory error stuffopenMatthew the Glutton
   00005981  
[Gameplay + OpenGL]  Feature
feature
on hold (Graf Zahl)
2017-04-18WorldThingDied + Die() ExpansionopenMajor Cooke
   00005967   minor
resolved
2017-04-18Build error with NO_OPENAL definedfixedMajor Cooke
   000046261 minor
resolved
2017-04-18(ACS) SetUserVariable doesn't work with bool valuesfixedMarrub
   000056814   minor
resolved
2017-04-18[Bug] Xinput gamepads not detected when enabling joysticks (2.4.0 x64)fixedNeurochild
   00005517  
[Gameplay + OpenGL]  Feature
minor
on hold
2017-04-18Allow PNG (etc) lumps in Hexen Style startup lumpsopenEnjay
   000054031
[Gameplay + OpenGL]  Feature
minor
new
2017-04-18UDMF user-defined field with string valueopenNash
   00005663   tweak
resolved
2017-04-18Missing polyobject errors should be non-fatalfixedRockstarRaccoon
   00005655  
[Gameplay + OpenGL]  Feature
minor
assigned (Graf Zahl)
2017-04-17Pegging option to peg textures to floor instead of ceiling.openRockstarRaccoon
   00005921   block
resolved
2017-04-17GZDoom 3.0pre build failfixedNash
   00005269  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-04-16Want more Linedef actions which treat ID 0 as the activator line.no change requiredRockstarRaccoon
   00005893   minor
resolved
2017-04-15DamNums/DukeShadows Mod Incompatibility [Event Handlers?]duplicateXaser
   00002006  
[Gameplay + OpenGL]  Feature
feature
on hold (Graf Zahl)
2017-04-15Ability to rotate PSpritesopenTheZombieKiller
   00005877   crash
resolved
2017-04-15DCorpsePointer CrashfixedMajor Cooke
   000058821 crash
resolved
2017-04-15Typing "kill monsters" crashes HexenduplicateEnjay
   00005539  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-04-15DrawImage weaponiconno change requiredcotton_disciple