View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000545 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-04-06 01:13 | 2017-04-14 09:28 |
Reporter | Matthew the Glutton | ||||
Assigned To | |||||
Priority | low | Severity | tweak | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0000545: Range limit parameter to A_SprayDecal? | ||||
Description | Let's say you wanted to have a gibbing monster spray blood decals in random directions all over... seems odd it would be theoretically possible to see some of these blood splats instantly appearing 200 feet away when the gibbing sprite suggest much lower velocities. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-06 01:13 | Matthew the Glutton | New Issue | |
2017-04-14 09:28 | Graf Zahl | Status | new => resolved |
2017-04-14 09:28 | Graf Zahl | Resolution | open => fixed |
2017-04-14 09:28 | Graf Zahl | Note Added: 0001361 |