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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000612||Gameplay + OpenGL||[All Projects] Bug||public||2017-04-20 21:19||2017-04-21 03:56|
|Summary||0000612: DrawBar function takes an alpha parameter but never uses it|
|Description||The DrawBar Status Bar Function takes alpha as the last parameter, but never uses it...|
|Steps To Reproduce||The two DrawTexture calls in the function don't have alpha being passed into them. Easy enough to copy/paste the function and add ", alpha" at the end of both, but I don't think that's what was intended...|
|Tags||No tags attached.|
You are mostly correct. Due to the setup the DrawBar command cannot do translucent rendering so I just removed the parameter.
If you want to do some bar graphics that can be used in a translucent context it may be necessary to do another version of this function that doesn't need to provide the hack functionality for Hexen's mana bars.