View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000603 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-04-19 08:17 | 2017-04-21 03:44 |
| Reporter | Blue Shadow | ||||
| Assigned To | |||||
| Priority | low | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | PC | OS | Windows | OS Version | 10 Home x64 |
| Summary | 0000603: Offset issue with level stats on automap | ||||
| Description | The items tally on the automap doesn't align properly with the monsters and secrets ones. See the attached screenshots for comparison between 3.0pre-15-g11e6cfc and 2.4.0. | ||||
| Additional Information | Tested/produced with: 3.0pre-15-g11e6cfc (64-bit) | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-04-19 08:17 | Blue Shadow | New Issue | |
| 2017-04-19 08:17 | Blue Shadow | File Added: gzdoom_2.4.0.png | |
| 2017-04-19 08:17 | Blue Shadow | File Added: gzdoom_dev.png | |
| 2017-04-21 03:44 | Graf Zahl | Status | new => closed |
| 2017-04-21 03:44 | Graf Zahl | Resolution | open => fixed |
| 2017-04-21 03:44 | Graf Zahl | Status | closed => resolved |