Viewing Issues 451 - 500 / 638

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   00002212  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-09CVARINFO 'newgame' keywordwon't fixMajor Cooke
   000021412   major
resolved
2017-02-09Guncaster not working on the latest 2.8 build...fixedDoomKrakken
   00002202  
[Gameplay + OpenGL]  Feature
minor
closed
2017-02-09Allow TIDs > 32767no change requiredMajor Cooke
   00002181  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-09New 3D Floor type - Non Solid 3D Floor that can have Specialwon't fixLordOZ_98
   000020491 minor
resolved (_mental_)
2017-02-09Sprites (except monsters) and 3d models are disappearing in close range (GZDoom 2.3.2 x64)fixedtheleo_ua
   0000216    minor
resolved
2017-02-09Player crouch sprites no longer show.fixedRachael
   00001982  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-09ZScript version of ACS' ReplaceTexturesfixedNash
   0000215   
[Gameplay + OpenGL]  Submission
feature
resolved
2017-02-09DontCullBackfaces MODELDEF flagfixedNash
   0000212 1 major
resolved
2017-02-09A_Teleport not jumping to state.fixedLud
   000015221 minor
resolved
2017-02-09Fade color/artifacts displayed on sides of title menus when using 17:10 ratiofixedMagicWazard
   00002132   minor
resolved (_mental_)
2017-02-09D4D upgrade purchasing brokenfixedMajor Cooke
   00001834   crash
resolved
2017-02-08dpbjgc.cpp:PropagateMark() crash (seems to happen on exit)fixedRachael
   00001904   crash
closed
2017-02-08Invalid memory access - crash (software renderer)unable to reproduceRachael
   0000210    major
resolved
2017-02-08Portals and mirrors no longer show playerfixedRachael
   0000211    minor
resolved
2017-02-08[Carmack] BSP drawn in wrong order in some casesfixedRachael
   00002094  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-08More channels for A_PlaySound and such.won't fixLud
   00002064   minor
resolved
2017-02-08No voices in Strife title screenfixedMarisaKirisame
   00002081   minor
resolved
2017-02-08SetCamera doesn't workfixedMajor Cooke
   00002071  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-08Allow ternary operators for StateLabelsnot fixableMajor Cooke
   00002052  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-08REQ: possiblity of multi threading any aspects of GZdoom at all?no change requiredlmlim
   000016811   minor
resolved
2017-02-07D4D's Syphon Grenade Not Giving Armorunable to reproduceMajor Cooke
   00002011  
[Gameplay + OpenGL]  Feature
feature
closed
2017-02-07Allow APROP_Height (ACS) to affect Player Height Mid-level.won't fixLordOZ_98
   000019723 major
resolved
2017-02-07Linedefs with "transparent" flag are opaquefixedDavidN
   00001775   minor
resolved (_mental_)
2017-02-06Cleric's Firestorm spams flame trails on death when fizzling outfixedMagicWazard
   00001961   tweak
resolved
2017-02-06Sector_Set3DFloor allows setting 3D floor for tag 0fixedZZYZX
   00001915   major
resolved
2017-02-06Linux build errorfixedMarisaKirisame
   000018913   major
resolved (Graf Zahl)
2017-02-05GCC 6 compile error - ParseDrawTextureTagsfixedEdward-san
   0000193 1 major
resolved
2017-02-05Nightmare respawn doesn't use UDMF thing health modifierfixedprintz
   000018623 minor
resolved
2017-02-05Moving dynamics lights not illuminating correctlyfixedworm318
   00001871   minor
resolved
2017-02-05Regression - floors incorrect lighting in Unloved.unable to reproduceRachael
   00001852   minor
resolved
2017-02-05Some menu graphics and text enlarge after using Alt+Enter to go into windowed modefixedMagicWazard
   0000192    major
closed
2017-02-05DTA_ tags not exportedno change requiredMajor Cooke
   0000170   
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-05SetCamera for ZScriptfixedMajor Cooke
   000017521 minor
closed
2017-02-04"Give Weapons" console command appears to give Fighter and Cleric 2x blue mana weaponsunable to reproduceMagicWazard
   00001841  
[Gameplay + OpenGL]  Feature
minor
closed
2017-02-04Make UDMF map's monsters be a separate layer/lump for add-ons to replace.no change requiredarkore
   000017281 minor
closed
2017-02-04OpenGL effects such as Bloom, Lens Distortion, and Tonemap do not work on Linuxnot fixableT-10a
   000018231
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-04Hitscans aren't blocked when Walkable Middle Texture is ticked on the lineno change requiredNash
   00001811  
[Gameplay + OpenGL]  Feature
minor
closed
2017-02-04ACS GetPolyobjZnot fixableNash
   0000176    minor
resolved
2017-02-04Hexen melee attacks don't rotate player towards targetfixedMagicWazard
   00001732   minor
resolved
2017-02-04Cleric's mace can strike multiple actors at onceduplicateMagicWazard
   00001562   major
closed
2017-02-04A pontential functionality problem with ACS, DECORATE and it's affects on Zscript.duplicateFireSeraphim
   00001803  
[Gameplay + OpenGL]  Feature
minor
resolved
2017-02-04Make MoveDir auto-resolve to [0,7]fixedMajor Cooke
   0000174    minor
resolved
2017-02-04Fighter throws a hammer projectile when striking and breaking a pottery object with hammer's meleefixedMagicWazard
   00001791   minor
closed
2017-02-04GL lights are way too bigno change requiredMajor Cooke
   00001782   trivial
closed
2017-02-04Doom's dim color shown in menu options when playing Heretic or Hexenunable to reproduceMagicWazard
   00001691   trivial
resolved (Rachael)
2017-02-03devbuilds - User .ini file includedfixedHellser
   0000167    minor
resolved
2017-02-03SBARINFO "DrawBar" with PowerupTime does not Reflect Correct Remaining TimefixedMTrop
   0000165 1 minor
resolved
2017-02-03Dynamic Light Size Rollover >255fixedMikk-
   000015453 minor
resolved
2017-02-03Menu pointer jumps to mouse position with no mouse inputnot fixableMagicWazard
   00001633   minor
closed
2017-02-02zscript - checksight return random values with some actorsno change requiredibm5155