View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000173||Gameplay + OpenGL||[All Projects] Bug||public||2017-02-04 02:59||2017-02-04 09:37|
|Summary||0000173: Cleric's mace can strike multiple actors at once|
|Description||If there are multiple hittable actors within striking range of the Cleric's mace, they will all be struck at once. This includes enemies as well as breakable/strikable decorations.|
|Tags||No tags attached.|
Also reproducible with the Fighter's weapons. If the Fighter strikes two targets at once in this way with his Gauntlets, it'll count as two punches towards his Mighty Blow punch.
This doesn't appear to occur with Doomguy's Fist or Corvus' Staff from Heretic.
Note that this can occur if the strikable actors are next to each other, or if they are in a line, but whether or not it occurs in those cases seems a bit random. This occurs 100% if objects are stacked, however. You can stack 2 Potterys on top of each other, for example, and break them both with one attack.
|If this mainly happens with potterys it's the same one as the fighter hammer. Summoning 3 Ettins into the same place does not trigger this.|
|2017-02-04 02:59||MagicWazard||New Issue|
|2017-02-04 03:05||MagicWazard||Note Added: 0000351|
|2017-02-04 04:13||MagicWazard||Note Edited: 0000351||View Revisions|
|2017-02-04 05:24||MagicWazard||Note Edited: 0000351||View Revisions|
|2017-02-04 09:36||Graf Zahl||Note Added: 0000366|
|2017-02-04 09:37||Graf Zahl||Status||new => resolved|
|2017-02-04 09:37||Graf Zahl||Resolution||open => duplicate|