View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000174 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-04 03:08 | 2017-02-04 09:23 |
Reporter | MagicWazard | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000174: Fighter throws a hammer projectile when striking and breaking a pottery object with hammer's melee | ||||
Description | If the Fighter uses his hammer's melee attack to strike and break a pottery object, he will throw a hammer afterwards, consuming mana. This doesn't happen when striking and "killing" a breakable tree. Doesn't appear to happen when killing an enemy with a melee attack, either. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-04 03:08 | MagicWazard | New Issue | |
2017-02-04 09:23 | Graf Zahl | Status | new => resolved |
2017-02-04 09:23 | Graf Zahl | Resolution | open => fixed |