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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000152||Gameplay + OpenGL||[All Projects] Bug||public||2017-02-01 01:23||2017-02-09 04:13|
|Summary||0000152: Fade color/artifacts displayed on sides of title menus when using 17:10 ratio|
|Description||From 2.2.0 onwards, if using the 17:10 ratio, artifacts will be displayed on the sides of the title menus after invoking any menu options. (No artifacts will be displayed if the title screen is left undisturbed.) The artifacts will initially take the form of the menu fade color. If you actually begin gameplay, and then exit back to the title menu, the artifacts will take the form of whatever pixels were being rendered by the game in that spot before exiting.|
This only seems to occur when using the 17:10 ratio. I'm using a resolution of 1920x1080.
The title menus don't seem to Alt+PrtScr or Ctrl+PrtScr, so I had to get a cellphone photo.
This did not occur in 2.1.0.
|Tags||No tags attached.|
WP_20161229_001.jpg (1,130,859 bytes)
The issue can be reproduced using particular resolution (720x480 for example) without forcing aspect ratio:
|I'm not seeing this on the title screens anymore, but I am seeing this on Hexen's intermission screens still. I'm using the latest debug build (as of the 8th).|
|2017-02-01 01:23||MagicWazard||New Issue|
|2017-02-01 01:24||MagicWazard||File Added: WP_20161229_001.jpg|
|2017-02-01 02:41||_mental_||Status||new => acknowledged|
|2017-02-01 02:41||_mental_||Note Added: 0000313|
|2017-02-01 04:44||Graf Zahl||Status||acknowledged => resolved|
|2017-02-01 04:44||Graf Zahl||Resolution||open => fixed|
|2017-02-09 04:13||MagicWazard||Note Added: 0000457|