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IDProjectCategoryView StatusLast Update
0000193Gameplay + OpenGL[All Projects] Bugpublic2017-02-05 14:43
Reporterprintz 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformanyOSanyOS Versionany
Summary0000193: Nightmare respawn doesn't use UDMF thing health modifier
DescriptionThings respawned in nightmare mode don't restore their health to the one modified from UDMF (if set), but simply to their DECORATE health. This is unlike other places, such as archvile resurrection, where their UDMF modified health is used.

I asked on the forums about this and Graf Zahl confirmed it must be some bug, so I'm reporting it here.
Steps To ReproduceCreate a Doom (2) UDMF map with a former human and set his health property to 5. Start a nightmare skill game with this wad and kill the zombieman. It should take about 10 bullets. Wait till he resurrects. Killing him again will only take 2 bullets.
TagsUDMF

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printz

printz

2017-02-05 14:28

reporter  

testhealth.wad (1,909 bytes)

Issue History

Date Modified Username Field Change
2017-02-05 14:28 printz New Issue
2017-02-05 14:28 printz File Added: testhealth.wad
2017-02-05 14:28 printz Tag Attached: UDMF
2017-02-05 14:43 Graf Zahl Status new => resolved
2017-02-05 14:43 Graf Zahl Resolution open => fixed