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IDProjectCategoryView StatusLast Update
0000198Gameplay + OpenGL[All Projects] Featurepublic2017-02-09 05:03
ReporterNash 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
Status resolvedResolutionfixed 
Summary0000198: ZScript version of ACS' ReplaceTextures
DescriptionThe only missing piece left before I can convert my Bumi weather system to be fully written in ZScript is ReplaceTextures. I use this to bulk-change the textures in the entire level, depending on what in-game season it is (so during winter, the level textures will swap to snowy variants of themselves)
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ZZYZX

ZZYZX

2017-02-07 04:15

reporter   ~0000420

Last edited: 2017-02-07 04:16

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You will be able to do that once proper sector/line iteration is in.
Proper sector/line iteration is still not in though -_-

Graf Zahl

Graf Zahl

2017-02-09 04:59

administrator   ~0000465

Last edited: 2017-02-09 05:03

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Added to TexMan.

@ZZYZX: Such iterators won't be added because all they can do is emulate a for loop that can already be done. It can already be done in script code, but of course that could be slow. ReplaceTextures was added to do such bulk changes in an optimized fashion.
Since this merely required adding a script wrapper for an already existing function, it wasn't really an issue.

Issue History

Date Modified Username Field Change
2017-02-07 03:37 Nash New Issue
2017-02-07 04:15 ZZYZX Note Added: 0000420
2017-02-07 04:16 ZZYZX Note Edited: 0000420 View Revisions
2017-02-09 04:59 Graf Zahl Status new => resolved
2017-02-09 04:59 Graf Zahl Resolution open => fixed
2017-02-09 04:59 Graf Zahl Note Added: 0000465
2017-02-09 05:03 Graf Zahl Note Edited: 0000465 View Revisions