Viewing Issues 1 - 14 / 14
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000228 | 4 | [Gameplay + OpenGL] Feature | feature | closed (Graf Zahl) | 2017-04-14 | Normal mapping in the GZDoom OpenGL renderer | reopened | UsernameAK | ||||
0000576 | 1 | [Gameplay + OpenGL] (No Category) | minor | closed | 2017-04-13 | D64 styled Peg Upper & Lower Wall Colors ,Flip upper pegged color and UV linedef wrap mirror are missing 0000099 | won't fix | thexgiddoomerx | ||||
0000548 | 8 | 1 | [Gameplay + OpenGL] Bug | crash | resolved | 2017-04-08 | Hitting multiple players with BFG hitscans causes a crash. | fixed | Spie812 | |||
0000539 | 2 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-04-05 | Custom DIALOUxx lumps in STRIFE are broken past SVN pre2.4-359. | fixed | LordMisfit | |||
0000482 | 6 | 2 | [Gameplay + OpenGL] Bug | major | resolved | 2017-03-29 | GZDoom 2.4.0 - WWHC-Diaz - severe gameplay issues | won't fix | wildweasel | |||
0000492 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | Doomguy's face gets angry when pressing mouse2 | not fixable | NeverMine17 | |||
0000464 | 1 | [Gameplay + OpenGL] Bug | major | closed | 2017-03-23 | portal system acts strangely on very large maps. | not fixable | LugiasBitch | ||||
0000457 | 5 | [Gameplay + OpenGL] Bug | minor | closed | 2017-03-21 | Visual HOM and bad sprite position everywhere | not fixable | ibm5155 | ||||
0000423 | 3 | 1 | [Gameplay + OpenGL] (No Category) | minor | resolved | 2017-03-19 | SBARINFO flag "WhenNotZero" is borked. | no change required | DoomKrakken | |||
0000448 | 1 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-18 | Translations defined in ZScript doesn't support more than one color | fixed | TheCamaleonMaligno | |||
0000431 | 2 | [Gameplay + OpenGL] Feature | minor | closed | 2017-03-14 | Actor 'Tags' or something like that? and some functions (ZScript) | won't fix | TheCamaleonMaligno | ||||
0000415 | 5 | [Gameplay + OpenGL] Bug | tweak | resolved | 2017-03-13 | Using the DontHurtShooter property on ZScript may crash the game | fixed | TheCamaleonMaligno | ||||
0000347 | 3 | 1 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-27 | Launching wad with custom SBARINFO hud and using -warp 01 results in no hud until map01 is reloaded | no change required | Da Spadger | |||
0000224 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-02-09 | Tried to register <classname> more than once... | not fixable | DoomKrakken |