View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000387 | Gameplay + OpenGL | (No Category) | public | 2017-03-05 18:03 | 2017-03-06 11:36 |
| Reporter | Rachael | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | duplicate | ||
| Summary | 0000387: [<ad89d3e (2017mar05)] Paranoid Weapon sounds no longer play | ||||
| Description | As of the latest merge, some sounds in Paranoid no longer play - particularly, the weapons. I noticed this when testing Paranoic, but the issue is also present in Paranoid as well. | ||||
| Additional Information | https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/paranoid | ||||
| Tags | No tags attached. | ||||
| related to | 0000390 | resolved | A_FireCustomMissile in old mods ceased to work |
| This is too vague. I need something more focussed to debug. | |
|
Pretty much most of the weapons in Paranoid went silent. They no longer make any sounds whatsoever. Also - the explosive ones (grenade alt-fire from the assault rifle, and the RPG) do not summon projectiles anymore. It almost looks as if anything outside of the "Fire" state will have an undetermined effect. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-03-05 18:03 | Rachael | New Issue | |
| 2017-03-05 18:04 | Rachael | Summary | [<ad89d3e] Paranoid Weapon sounds no longer play => [<ad89d3e (2017mar05)] Paranoid Weapon sounds no longer play |
| 2017-03-05 18:06 | Rachael | Additional Information Updated | View Revisions |
| 2017-03-05 18:33 | Graf Zahl | Note Added: 0000875 | |
| 2017-03-05 19:02 | Rachael | Note Added: 0000877 | |
| 2017-03-05 19:04 | Rachael | Note Edited: 0000877 | View Revisions |
| 2017-03-05 19:06 | Rachael | Note Edited: 0000877 | View Revisions |
| 2017-03-06 11:35 | Rachael | Relationship added | related to 0000390 |
| 2017-03-06 11:36 | Rachael | Status | new => closed |
| 2017-03-06 11:36 | Rachael | Resolution | open => duplicate |