View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000387 | Gameplay + OpenGL | (No Category) | public | 2017-03-05 18:03 | 2017-03-06 11:36 |
Reporter | Rachael | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | duplicate | ||
Summary | 0000387: [<ad89d3e (2017mar05)] Paranoid Weapon sounds no longer play | ||||
Description | As of the latest merge, some sounds in Paranoid no longer play - particularly, the weapons. I noticed this when testing Paranoic, but the issue is also present in Paranoid as well. | ||||
Additional Information | https://www.doomworld.com/idgames/levels/doom2/Ports/p-r/paranoid | ||||
Tags | No tags attached. | ||||
related to | 0000390 | resolved | A_FireCustomMissile in old mods ceased to work |
This is too vague. I need something more focussed to debug. | |
Pretty much most of the weapons in Paranoid went silent. They no longer make any sounds whatsoever. Also - the explosive ones (grenade alt-fire from the assault rifle, and the RPG) do not summon projectiles anymore. It almost looks as if anything outside of the "Fire" state will have an undetermined effect. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-05 18:03 | Rachael | New Issue | |
2017-03-05 18:04 | Rachael | Summary | [<ad89d3e] Paranoid Weapon sounds no longer play => [<ad89d3e (2017mar05)] Paranoid Weapon sounds no longer play |
2017-03-05 18:06 | Rachael | Additional Information Updated | View Revisions |
2017-03-05 18:33 | Graf Zahl | Note Added: 0000875 | |
2017-03-05 19:02 | Rachael | Note Added: 0000877 | |
2017-03-05 19:04 | Rachael | Note Edited: 0000877 | View Revisions |
2017-03-05 19:06 | Rachael | Note Edited: 0000877 | View Revisions |
2017-03-06 11:35 | Rachael | Relationship added | related to 0000390 |
2017-03-06 11:36 | Rachael | Status | new => closed |
2017-03-06 11:36 | Rachael | Resolution | open => duplicate |