Viewing Issues 1 - 14 / 14

    PID CategorySeverityStatusUpdated SummaryResolutionReporter
   0000544   
[Gameplay + OpenGL]  Feature
feature
closed (Graf Zahl)
2017-04-30[ZScript/ACS] SetTIDByRaytraceopendawnbreez
   0000473    minor
resolved
2017-03-28It's not possible to pass struct function argument to another functionfixedZZYZX
   000044812 minor
resolved
2017-03-18Translations defined in ZScript doesn't support more than one colorfixedTheCamaleonMaligno
   00003931  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-03-14Expose OkayToSwitchTarget to ZScript and make it virtualfixedFishyClockwork01
   00004312  
[Gameplay + OpenGL]  Feature
minor
closed
2017-03-14Actor 'Tags' or something like that? and some functions (ZScript)won't fixTheCamaleonMaligno
   00004155   tweak
resolved
2017-03-13Using the DontHurtShooter property on ZScript may crash the gamefixedTheCamaleonMaligno
   00003863  
[Gameplay + OpenGL]  Feature
feature
closed
2017-03-08Altering the reload code & ALTHUD to better handle more than 2 ammo types per weapon when a mod uses such.not fixableUltimate Freedoomer
   00003411  
[Gameplay + OpenGL]  Feature
feature
resolved
2017-02-26Menu specific opening soundswon't fixjpalomo
   00003231  
[Gameplay + OpenGL]  Feature
minor
closed
2017-02-23[ZScript] Real velocity actor variablenot fixableGutawer
   00003184   minor
resolved (_mental_)
2017-02-22Dynamic Lights called from ZScript don't appearfixedEd the Bat
   000021412   major
resolved
2017-02-09Guncaster not working on the latest 2.8 build...fixedDoomKrakken
   00001562   major
closed
2017-02-04A pontential functionality problem with ACS, DECORATE and it's affects on Zscript.duplicateFireSeraphim
   00001201  
[Gameplay + OpenGL]  Feature
feature
closed
2017-01-25Add identifier scoping to ZScriptno change requiredMarrub
   00001031   major
resolved
2017-01-22Actor with +PICKUP not picking up itemsunable to reproduceGutawer