Viewing Issues 1 - 14 / 14
P | ID | Category | Severity | Status | Updated | Summary | Resolution | Reporter | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0000544 | [Gameplay + OpenGL] Feature | feature | closed (Graf Zahl) | 2017-04-30 | [ZScript/ACS] SetTIDByRaytrace | open | dawnbreez | |||||
0000473 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-28 | It's not possible to pass struct function argument to another function | fixed | ZZYZX | |||||
0000448 | 1 | 2 | [Gameplay + OpenGL] Bug | minor | resolved | 2017-03-18 | Translations defined in ZScript doesn't support more than one color | fixed | TheCamaleonMaligno | |||
0000393 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-03-14 | Expose OkayToSwitchTarget to ZScript and make it virtual | fixed | FishyClockwork01 | ||||
0000431 | 2 | [Gameplay + OpenGL] Feature | minor | closed | 2017-03-14 | Actor 'Tags' or something like that? and some functions (ZScript) | won't fix | TheCamaleonMaligno | ||||
0000415 | 5 | [Gameplay + OpenGL] Bug | tweak | resolved | 2017-03-13 | Using the DontHurtShooter property on ZScript may crash the game | fixed | TheCamaleonMaligno | ||||
0000386 | 3 | [Gameplay + OpenGL] Feature | feature | closed | 2017-03-08 | Altering the reload code & ALTHUD to better handle more than 2 ammo types per weapon when a mod uses such. | not fixable | Ultimate Freedoomer | ||||
0000341 | 1 | [Gameplay + OpenGL] Feature | feature | resolved | 2017-02-26 | Menu specific opening sounds | won't fix | jpalomo | ||||
0000323 | 1 | [Gameplay + OpenGL] Feature | minor | closed | 2017-02-23 | [ZScript] Real velocity actor variable | not fixable | Gutawer | ||||
0000318 | 4 | [Gameplay + OpenGL] Bug | minor | resolved (_mental_) | 2017-02-22 | Dynamic Lights called from ZScript don't appear | fixed | Ed the Bat | ||||
0000214 | 12 | [Gameplay + OpenGL] Bug | major | resolved | 2017-02-09 | Guncaster not working on the latest 2.8 build... | fixed | DoomKrakken | ||||
0000156 | 2 | [Gameplay + OpenGL] Bug | major | closed | 2017-02-04 | A pontential functionality problem with ACS, DECORATE and it's affects on Zscript. | duplicate | FireSeraphim | ||||
0000120 | 1 | [Gameplay + OpenGL] Feature | feature | closed | 2017-01-25 | Add identifier scoping to ZScript | no change required | Marrub | ||||
0000103 | 1 | [Gameplay + OpenGL] Bug | major | resolved | 2017-01-22 | Actor with +PICKUP not picking up items | unable to reproduce | Gutawer |