View Revisions: Issue #63

Summary 0000063: Transfer Sky under SoftPoly breaks
Revision 2017-01-16 16:03 by Hellser
Description Using Boom's Transfer Sky linedef action doesn't seem to work with the map I'm providing. It works fine under OpenGL (Both Q- and G-ZDoom) and Classic Software renderer, but not SoftPoly. I tried making a smaller map for testing (as I would normally do), but it works there for some odd reason. There's nothing wrong with the map as far as I can see.
Revision 2017-01-16 15:57 by Hellser
Description Using Boom's Transfer Sky linedef action doesn't seem to work with the map I'm providing. It works fine under GZDoom and Classic Software renderer, but not SoftPoly. I tried making a smaller map for testing (as I would normally do), but it works there for some odd reason. There's nothing wrong with the map as far as I can see.