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IDProjectCategoryView StatusLast Update
0000063Software Renderer[All Projects] Bugpublic2017-04-30 13:46
ReporterHellser 
Assigned TodpJudas 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionopen 
Summary0000063: Transfer Sky under SoftPoly breaks
DescriptionUsing Boom's Transfer Sky linedef action doesn't seem to work with the map I'm providing. It works fine under OpenGL (Both Q- and G-ZDoom) and Classic Software renderer, but not SoftPoly. I tried making a smaller map for testing (as I would normally do), but it works there for some odd reason. There's nothing wrong with the map as far as I can see.
Steps To ReproduceSwitch between SoftPoly and Classic mode, you can see what the sky is suppose to look like.
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Hellser

Hellser

2017-01-16 15:57

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softpoly.wad (29,717 bytes)

Issue History

Date Modified Username Field Change
2017-01-16 15:57 Hellser New Issue
2017-01-16 15:57 Hellser File Added: softpoly.wad
2017-01-16 16:03 Hellser Description Updated View Revisions
2017-01-20 11:26 dpJudas Assigned To => dpJudas
2017-01-20 11:26 dpJudas Status new => acknowledged
2017-04-30 13:46 Rachael Status acknowledged => closed