Summary |
0000063: Transfer Sky under SoftPoly breaks |
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Revision |
2017-01-16 15:57 by Hellser |
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Description |
Using Boom's Transfer Sky linedef action doesn't seem to work with the map I'm providing. It works fine under GZDoom and Classic Software renderer, but not SoftPoly. I tried making a smaller map for testing (as I would normally do), but it works there for some odd reason. There's nothing wrong with the map as far as I can see. |
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Revision |
2017-01-16 16:03 by Hellser |
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Description |
Using Boom's Transfer Sky linedef action doesn't seem to work with the map I'm providing. It works fine under OpenGL (Both Q- and G-ZDoom) and Classic Software renderer, but not SoftPoly. I tried making a smaller map for testing (as I would normally do), but it works there for some odd reason. There's nothing wrong with the map as far as I can see. |