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IDProjectCategoryView StatusLast Update
0000545Gameplay + OpenGL[All Projects] Featurepublic2017-04-14 09:28
ReporterMatthew the Glutton 
Assigned To 
PrioritylowSeveritytweakReproducibilityhave not tried
Status resolvedResolutionfixed 
Summary0000545: Range limit parameter to A_SprayDecal?
DescriptionLet's say you wanted to have a gibbing monster spray blood decals in random directions all over... seems odd it would be theoretically possible to see some of these blood splats instantly appearing 200 feet away when the gibbing sprite suggest much lower velocities.
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Graf Zahl

Graf Zahl

2017-04-14 09:28

administrator   ~0001361

Added. The old hardcoded distance was 172 map units, btw.

Issue History

Date Modified Username Field Change
2017-04-06 01:13 Matthew the Glutton New Issue
2017-04-14 09:28 Graf Zahl Status new => resolved
2017-04-14 09:28 Graf Zahl Resolution open => fixed
2017-04-14 09:28 Graf Zahl Note Added: 0001361