View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000490 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-03-26 22:59 | 2017-03-30 03:04 |
Reporter | Minigunner | ||||
Assigned To | Graf Zahl | ||||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | no change required | ||
Summary | 0000490: Attempts to directly set a player actor as a monster's pointer results in "Read from Address Zero" or even crashes | ||||
Description | I've been attempting to have a friendly monster (in the case of the attached file, scripted marine) set an Actor variable to its friend player, yet trying to do anything with it has either led to "Read from Address Zero" errors, regular crashes, or silent crashes. | ||||
Steps To Reproduce |
Doing anything with afriendplayer, such as setting it as the monster's target, results in random, unsolvable (on my end) cases of errors or even crashes. I still have a strong belief that it may be my code, but I'm in a block and have no clue what could result in this. | ||||
Tags | No tags attached. | ||||
ZScriptedMarines.pk3 (5,585 bytes) |
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Can't say. I never got it to crash. | |
Hmm, I'll probably have to provoke a reportable crash in order to get anything out of it. | |
I'm running Doom II with the following command line:
After scripted marine kills two zombiemen there will be no enemies in sight and the game will crash because of stack overflow. It is caused by infinite switch of states: idle -> see -> idle -> see -> ... Although I cannot say for sure that it's the same crash you mentioned. |
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Neither can I. But this is almost certainly some programming error and you are likely to get better feedback in the Editing forum, because most people never come here. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-03-26 22:59 | Minigunner | New Issue | |
2017-03-26 22:59 | Minigunner | File Added: ZScriptedMarines.pk3 | |
2017-03-28 14:55 | Graf Zahl | Note Added: 0001137 | |
2017-03-28 15:57 | Graf Zahl | Assigned To | => Graf Zahl |
2017-03-28 15:57 | Graf Zahl | Status | new => feedback |
2017-03-29 21:49 | Minigunner | Note Added: 0001181 | |
2017-03-29 21:49 | Minigunner | Status | feedback => assigned |
2017-03-30 02:30 | _mental_ | Note Added: 0001182 | |
2017-03-30 03:03 | Graf Zahl | Note Added: 0001183 | |
2017-03-30 03:04 | Graf Zahl | Status | assigned => resolved |
2017-03-30 03:04 | Graf Zahl | Resolution | open => no change required |