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Reporter | Matthew the Glutton | |
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Assigned To | _mental_ | |
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Priority | normal | Severity | crash | Reproducibility | always |
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Status | closed | Resolution | duplicate | |
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Summary | 0000459: [fb48a1b] Fatal error on quit |
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Description | When loading HD, things seem fine, then when I quit I get a "*** Fatal Error ***" in the console that will not go away until I force-kill GZDoom. |
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Steps To Reproduce | 1. Load GZDoom with this version https://github.com/MatthewTheGlutton/HideousDestructor/tree/549159f0f627b33cab3e1f782d7dcad81bb80a07
(doesn't really have to be this specific version but I haven't tried the others in depth)
2. Quit |
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Additional Information | In debug, instead of the fatal error I get thisgzdoom: /home/mchan223/doom/gzdoom-fb48a1b776779e15b6feb56ed568473e2c8f0c73/src/zstring.h:99: void
FStringData::Release(): Assertion `RefCount != 0' failed.
/home/mchan223/bin/gzdoom: line 2: 23600 Aborted ~/doom/./gzdoom $* and I am able to use the console again without killing anything. |
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Tags | No tags attached. |
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