View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000458||Gameplay + OpenGL||[All Projects] Bug||public||2017-03-20 15:56||2017-03-20 16:07|
|Status||closed||Resolution||no change required|
|Summary||0000458: [2.4maint] Menus not casting items properly|
|Description||It appears menus cannot cast classes properly for some reason or another. See steps to reproduce for more information on reproduction.|
I have tried to reproduce this with a cut-down version but with unsuccessful results.
In particular, this code can be found in ZMenu.txt inside of the D4DMenu.pk3 file. Areas of emphasis added via <<< surrounding the two lines of code.
|Steps To Reproduce||Download this D4D file.|
And the resources, if needed.
You don't need standard D4D for this.
1. Launch GZDoom and start a new game.
2. Enter "UpgradeMenu" into console.
Some text will display in the console/log.
"Searching for children...
ERROR: Nothing found!"
As described in the Description, for some reason the the variables are not casting properly.
|Tags||No tags attached.|