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IDProjectCategoryView StatusLast Update
0000372Gameplay + OpenGL[All Projects] Bugpublic2017-03-03 11:31
ReporterLud 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityalways
Status resolvedResolutionfixed 
PlatformMicrosoft WindowsOSWindowsOS Version10
Summary0000372: VSync option not working
DescriptionI can't pinpoint it to a specific version, because it's been going on for a long time.
On Nvidia GTS 450 here. Drivers updated.

I have the settings in the Nvidia Control Panel set to application-specific, but even then the VSync option in GZDoom does nothing. Setting VSync to 'on' in the control panel fixes the tearing.
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Lud

Lud

2017-03-03 10:16

reporter   ~0000847

Last edited: 2017-03-03 10:34

View 2 revisions

A quick note. The issue seemed to have fixed itself after setting the control panel VSync to on and then app-specific again and restarting the game, but I am certain the issue can be reproduced. Somehow. Ignore the 'always' in the Reproducibility field. It's more like random.

EDIT: Got screwed up again during gameplay. Restarting game no longer helps. Seems to be really random.

Graf Zahl

Graf Zahl

2017-03-03 11:31

administrator   ~0000850

Should hopefully be fixed with dpJudas's last commit.

Issue History

Date Modified Username Field Change
2017-03-03 10:05 Lud New Issue
2017-03-03 10:16 Lud Note Added: 0000847
2017-03-03 10:34 Lud Note Edited: 0000847 View Revisions
2017-03-03 11:31 Graf Zahl Note Added: 0000850
2017-03-03 11:31 Graf Zahl Status new => resolved
2017-03-03 11:31 Graf Zahl Resolution open => fixed