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IDProjectCategoryView StatusLast Update
0000265Gameplay + OpenGL[All Projects] Bugpublic2017-02-14 09:50
ReporterMajor Cooke 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000265: D4D upgrade menu broken
DescriptionChances are I'm going to be told to change the upgrade menu, but here goes...

Bind a key to UpgradeMenu, and try opening one of the weapon upgrades. Nothing happens.

OptionMenu "D4DUpgrade.Weapons"
{
    Title "Weapons"
    Command "Pistol", 			"test > $D4Pistol 0 \"openmenu D4DUpgrade.Pistol\" 
\"WNA\" "
    StaticText ""
    Command "Shotgun", 			"test > $D4Shotgun 0 \"openmenu D4DUpgrade.Shotgun\" 
\"WNA\" "
    StaticText ""
    Command "Super Shotgun", 	"test > $D4SuperShotgun 0 \"openmenu D4DUpgrade.SuperShotgun\" 
\"WNA\" "
    StaticText ""
    Command "Repeater", 		"test > $D4Repeater 0 \"openmenu D4DUpgrade.Repeater\" 
\"WNA\" "
    StaticText ""
    Command "H. A. R.", 		"test > $D4AssaultRifle 0 \"openmenu D4DUpgrade.HAR\" 
\"WNA\" "
    StaticText ""
    Command "Chaingun", 		"test > $D4Chaingun 0 \"CheckChgReq\" \"WNA\" 
"
    StaticText ""
    Command "Rocket Launcher", 	"test > $D4RocketLauncher 0 \"openmenu D4DUpgrade.RocketLauncher\" 
\"WNA\" "
    StaticText ""
    Command "Plasma Rifle", 	"test > $D4PlasmaRifle 0 \"openmenu D4DUpgrade.PlasmaRifle\" 
\"WNA\" "
    StaticText ""
    Command "Lightning Gun", 	"test > $D4LightningGun 0 \"openmenu D4DUpgrade.LightningGun\" 
\"WNA\" "
    StaticText ""
    Command "Vortex Rifle", 	"test > $D4VortexRifle 0 \"openmenu D4DUpgrade.VortexRifle\" 
\"WNA\" "
    StaticText ""
    Command "Static Rifle", 	"test > $D4StaticRifle 0 \"openmenu D4DUpgrade.StaticRifle\" 
\"WNA\" "
    StaticText ""
    Command "Gauss Cannon", 	"test > $D4GaussCannon 0 \"openmenu D4DUpgrade.GaussCannon\" 
\"WNA\" "
    StaticText ""
    Command "BFG", 				"test > $D4BFG 0 \"openmenu D4DUpgrade.BFG\" \"WNA\" 
"
    StaticText ""
    Command "Carrion Cannon", 	"test > $D4CarrionCannon 0 \"openmenu D4DUpgrade.CarrionCannon\" 
\"WNA\" "
}


Note, I'm willing to update the menu accordingly, Graf, but I need you to help me translate this. I still have no idea how to work with it.
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Major Cooke

Major Cooke

2017-02-13 20:09

reporter   ~0000571

Just to make sure my message at the bottom wasn't missed, I'm willing to change the menu around for the sake of following the latest standards. However, I'll need some help -- primarily an example -- on how to do this with ZScript.

Please and thank you.

Issue History

Date Modified Username Field Change
2017-02-13 20:02 Major Cooke New Issue
2017-02-13 20:09 Major Cooke Note Added: 0000571
2017-02-14 09:50 Graf Zahl Status new => resolved
2017-02-14 09:50 Graf Zahl Resolution open => fixed