View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000256 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-02-12 21:57 | 2017-02-14 12:07 |
Reporter | Major Cooke | ||||
Assigned To | |||||
Priority | normal | Severity | block | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Summary | 0000256: NumberFields broken | ||||
Description | Try loading D4D. It will fail to load saying: Script error, "D4D.pk3:menudef.txt" line 264: Unknown CVar 0 | ||||
Tags | No tags attached. | ||||
Turns out this doesn't actually look for the cvar itself. This makes it impossible to use NumberFields entirely. |
|
You have an extraneous 0 there which triggers a newly added error check that was previously accepted silently. Seems I have to demote it to a warning so that all those modders can conveniently ignore it. :( |
|
That extraneous 0 is for the increment count which aught to mean "use default", correct? |
|
No, that fourth number is extraneous. The third one is the increment counter. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-12 21:57 | Major Cooke | New Issue | |
2017-02-13 06:34 | Major Cooke | Note Added: 0000544 | |
2017-02-13 06:34 | Major Cooke | Note Edited: 0000544 | View Revisions |
2017-02-13 15:54 | Graf Zahl | Note Added: 0000562 | |
2017-02-13 16:05 | Major Cooke | Note Added: 0000565 | |
2017-02-13 16:06 | Major Cooke | Note Edited: 0000565 | View Revisions |
2017-02-13 17:15 | Graf Zahl | Note Added: 0000566 | |
2017-02-14 12:07 | Graf Zahl | Status | new => resolved |
2017-02-14 12:07 | Graf Zahl | Resolution | open => fixed |