View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000200 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-02-07 03:47 | 2017-04-30 18:39 |
Reporter | TheZombieKiller | ||||
Assigned To | Graf Zahl | ||||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0000200: Ability to rotate PSprites | ||||
Description | Being able to rotate PSprites similar to how regular sprites can be rotated with +ROLLSPRITE would be very useful for doing more advanced weapon animations. | ||||
Tags | No tags attached. | ||||
Maybe later, maybe not, but right now it's not on my roadmap. |
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Perhaps now might be a good time to bring this up again, once things are stabilized. |
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Nagging won't give you stuff any earlier. All in due time. |
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Okay, perhaps now that you've done the overlay part to allow the rendering of translucency, maybe now would be a good time to bring this back up? | |
This is an entirely different can of worms. I'm not sure yet how it should be done. | |
Aaaah. Hmm, well, for now, could focus on the scaling part of overlays. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2017-02-07 03:47 | TheZombieKiller | New Issue | |
2017-02-07 06:15 | Graf Zahl | Assigned To | => Graf Zahl |
2017-02-07 06:15 | Graf Zahl | Status | new => on hold |
2017-02-07 06:15 | Graf Zahl | Note Added: 0000421 | |
2017-03-13 10:03 | Major Cooke | Note Added: 0000956 | |
2017-03-13 10:03 | Major Cooke | Note Edited: 0000956 | View Revisions |
2017-03-13 13:46 | Graf Zahl | Note Added: 0000961 | |
2017-04-15 14:49 | Major Cooke | Note Added: 0001398 | |
2017-04-15 15:44 | Graf Zahl | Note Added: 0001401 | |
2017-04-15 15:45 | Major Cooke | Note Added: 0001402 | |
2017-04-30 18:39 | Rachael | Status | on hold => closed |