View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000200 | Gameplay + OpenGL | [All Projects] Feature | public | 2017-02-07 03:47 | 2017-04-30 18:39 |
| Reporter | TheZombieKiller | ||||
| Assigned To | Graf Zahl | ||||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0000200: Ability to rotate PSprites | ||||
| Description | Being able to rotate PSprites similar to how regular sprites can be rotated with +ROLLSPRITE would be very useful for doing more advanced weapon animations. | ||||
| Tags | No tags attached. | ||||
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Maybe later, maybe not, but right now it's not on my roadmap. |
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Perhaps now might be a good time to bring this up again, once things are stabilized. |
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Nagging won't give you stuff any earlier. All in due time. |
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| Okay, perhaps now that you've done the overlay part to allow the rendering of translucency, maybe now would be a good time to bring this back up? | |
| This is an entirely different can of worms. I'm not sure yet how it should be done. | |
| Aaaah. Hmm, well, for now, could focus on the scaling part of overlays. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-02-07 03:47 | TheZombieKiller | New Issue | |
| 2017-02-07 06:15 | Graf Zahl | Assigned To | => Graf Zahl |
| 2017-02-07 06:15 | Graf Zahl | Status | new => on hold |
| 2017-02-07 06:15 | Graf Zahl | Note Added: 0000421 | |
| 2017-03-13 10:03 | Major Cooke | Note Added: 0000956 | |
| 2017-03-13 10:03 | Major Cooke | Note Edited: 0000956 | View Revisions |
| 2017-03-13 13:46 | Graf Zahl | Note Added: 0000961 | |
| 2017-04-15 14:49 | Major Cooke | Note Added: 0001398 | |
| 2017-04-15 15:44 | Graf Zahl | Note Added: 0001401 | |
| 2017-04-15 15:45 | Major Cooke | Note Added: 0001402 | |
| 2017-04-30 18:39 | Rachael | Status | on hold => closed |