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IDProjectCategoryView StatusLast Update
0000152Gameplay + OpenGL[All Projects] Bugpublic2017-02-09 04:13
Assigned To 
Status resolvedResolutionfixed 
Summary0000152: Fade color/artifacts displayed on sides of title menus when using 17:10 ratio
DescriptionFrom 2.2.0 onwards, if using the 17:10 ratio, artifacts will be displayed on the sides of the title menus after invoking any menu options. (No artifacts will be displayed if the title screen is left undisturbed.) The artifacts will initially take the form of the menu fade color. If you actually begin gameplay, and then exit back to the title menu, the artifacts will take the form of whatever pixels were being rendered by the game in that spot before exiting.

This only seems to occur when using the 17:10 ratio. I'm using a resolution of 1920x1080.

The title menus don't seem to Alt+PrtScr or Ctrl+PrtScr, so I had to get a cellphone photo.

This did not occur in 2.1.0.
TagsNo tags attached.





2017-02-01 01:24


WP_20161229_001.jpg (1,130,859 bytes)


2017-02-01 02:41

developer   ~0000313

The issue can be reproduced using particular resolution (720x480 for example) without forcing aspect ratio:
-iwad doom2 +fullscreen 0 +vid_defwidth 720 +vid_defheight 480


2017-02-09 04:13

reporter   ~0000457

I'm not seeing this on the title screens anymore, but I am seeing this on Hexen's intermission screens still. I'm using the latest debug build (as of the 8th).

Issue History

Date Modified Username Field Change
2017-02-01 01:23 MagicWazard New Issue
2017-02-01 01:24 MagicWazard File Added: WP_20161229_001.jpg
2017-02-01 02:41 _mental_ Status new => acknowledged
2017-02-01 02:41 _mental_ Note Added: 0000313
2017-02-01 04:44 Graf Zahl Status acknowledged => resolved
2017-02-01 04:44 Graf Zahl Resolution open => fixed
2017-02-09 04:13 MagicWazard Note Added: 0000457