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IDProjectCategoryView StatusLast Update
0000133Gameplay + OpenGL[All Projects] Featurepublic2017-01-29 15:05
ReporterNash 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000133: 3D player model angle rotation is not interpolated with cl_capfps = 0
DescriptionExample file is attached.

3D player models are not angle-interpolated, which is obvious in multiplayer or if you are playing with the chasecam.
Steps To ReproduceLoad example file, go into chasecam mode, move the mouse left and right to see the jittery model rotation
Additional InformationIs not evident with capped framerate obviously; this is only a problem with uncapped frame rate
TagsNo tags attached.

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Nash

Nash

2017-01-28 01:26

reporter  

3d player model.pk3 (282,374 bytes)
Graf Zahl

Graf Zahl

2017-01-29 06:13

administrator   ~0000276

May I ask why you tagged such a small issue as "Major"?
Nash

Nash

2017-01-29 15:05

reporter   ~0000284

Sorry, I'll be more careful next time.

But this issue hasn't been fully been fixed yet. It looks like interpolation is missing for models. Please check with the file in the attachment and rotate the player around with the chasecam turned on. The model still looks jittery.

Issue History

Date Modified Username Field Change
2017-01-28 01:26 Nash New Issue
2017-01-28 01:26 Nash File Added: 3d player model.pk3
2017-01-29 06:13 Graf Zahl Note Added: 0000276
2017-01-29 06:13 Graf Zahl Status new => resolved
2017-01-29 06:13 Graf Zahl Resolution open => fixed
2017-01-29 06:13 Graf Zahl Description Updated View Revisions
2017-01-29 15:05 Nash Note Added: 0000284
2017-01-29 21:18 Rachael Category Suggestion => Feature