View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000075 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-19 05:24 | 2017-01-19 09:42 |
| Reporter | Major Cooke | ||||
| Assigned To | Rachael | ||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000075: Remove ccmd takes inventory unintentionally | ||||
| Description | When I designed this function I didn't realize that it could get into inventory actors owned already, and unfortunately I don't know how to check and make sure the item isn't owned before removing it. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-19 05:24 | Major Cooke | New Issue | |
| 2017-01-19 05:39 | Rachael | Note Added: 0000135 | |
| 2017-01-19 06:29 | Rachael | Note Added: 0000136 | |
| 2017-01-19 06:30 | Rachael | Assigned To | => Rachael |
| 2017-01-19 06:30 | Rachael | Status | new => assigned |
| 2017-01-19 09:42 | Rachael | Status | assigned => resolved |
| 2017-01-19 09:42 | Rachael | Resolution | open => fixed |