View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000188 | Software Renderer | [All Projects] Bug | public | 2017-02-05 02:34 | 2017-02-15 06:01 |
| Reporter | Rachael | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000188: Fog boundaries broken in Pal-Carmack renderer | ||||
| Description | Fog boundaries do not render correctly in the 256-color classic renderer. This issue is not present in GZDoom. | ||||
| Steps To Reproduce | Screenshot: http://imgur.com/zRevQnn Mod download: https://forum.zdoom.org/viewtopic.php?f=42&t=54708 (dead.air) | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-02-05 02:34 | Rachael | New Issue | |
| 2017-02-05 02:34 | Rachael | Description Updated | View Revisions |
| 2017-02-15 06:01 | dpJudas | Status | new => resolved |
| 2017-02-15 06:01 | dpJudas | Resolution | open => fixed |