View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000067 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-17 01:36 | 2017-01-17 18:45 |
| Reporter | FishyClockwork01 | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0000067: [Strife] A_AlienSpectreDeath should check sigil health | ||||
| Description | Right now, killing the Loremaster's spectre will always get you the "You wield the complete Sigil" message regardless how many Sigil pieces you have. https://github.com/coelckers/gzdoom/blob/master/wadsrc/static/zscript/strife/alienspectres.txt#L169 Since 'NumPieces' no longer exists, I think the commented out part should be | ||||
| Steps To Reproduce | Simply load Strife, start any map, open the console, type "summon AlienSpectre5" then "kill AlienSpectre5" | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-17 01:36 | FishyClockwork01 | New Issue | |
| 2017-01-17 18:45 | Graf Zahl | Status | new => resolved |
| 2017-01-17 18:45 | Graf Zahl | Resolution | open => fixed |
| 2017-01-17 18:45 | Graf Zahl | Note Added: 0000111 |