View Issue Details
|Gameplay + OpenGL
|[All Projects] Feature
|0000629: LineAttack ZOffset parameter
|Right now I have to perform a nasty hack that involves modifying the player's AttackZOffset in order to make my custom third person camera work, which may or may not leave undesirable results on the rare occasion. I.e.
One actor might be okay, but more than one might not be. This could cause some serious consequences later if this continues unchecked.
|No tags attached.