View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000603 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-04-19 08:17 | 2017-04-21 03:44 |
Reporter | Blue Shadow | ||||
Assigned To | |||||
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 Home x64 |
Summary | 0000603: Offset issue with level stats on automap | ||||
Description | The items tally on the automap doesn't align properly with the monsters and secrets ones. See the attached screenshots for comparison between 3.0pre-15-g11e6cfc and 2.4.0. | ||||
Additional Information | Tested/produced with: 3.0pre-15-g11e6cfc (64-bit) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2017-04-19 08:17 | Blue Shadow | New Issue | |
2017-04-19 08:17 | Blue Shadow | File Added: gzdoom_2.4.0.png | |
2017-04-19 08:17 | Blue Shadow | File Added: gzdoom_dev.png | |
2017-04-21 03:44 | Graf Zahl | Status | new => closed |
2017-04-21 03:44 | Graf Zahl | Resolution | open => fixed |
2017-04-21 03:44 | Graf Zahl | Status | closed => resolved |