View Issue Details

IDProjectCategoryView StatusLast Update
0000574Gameplay + OpenGL[All Projects] Bugpublic2017-04-13 13:43
ReporterEnjay 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Summary0000574: Armor value always displayed on full screen HUD even with no armor
DescriptionThe armor value and icon is always present on the full screen HUD right from the start of a game. This is a change. The armor value didn't previously appear until an armor item of some sort had been picked up.

It looks particularly weird to me because the value starts at 0 and uses the green armor icon but in Doom2, you can pick up an armor helmet in the first room so the armor goes from 0 and green armor icon to 1 and a helmet. So it almost looks like the first pickup degrades your armour (from an icon perspective at least, if not the numeric value).
Steps To ReproduceStart a game with the full screen HUD active. (Then pick up the armor helmet in the first room of Doom2.)
Additional Information2.4.0 is OK
2.5pre-295-g1febf27 and a few versions prior to this show the issue.

ZDoom thread where I mentioned it: https://forum.zdoom.org/viewtopic.php?f=4&t=55954

Also mentioned in that thread is a spacing issue for the HUD elements. I have no idea if the change there is intended or not.
TagsNo tags attached.

Relationships

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
2017-04-13 06:12 Enjay New Issue
2017-04-13 13:43 Graf Zahl Status new => resolved
2017-04-13 13:43 Graf Zahl Resolution open => fixed