View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000054 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-01-15 13:58 | 2017-01-15 16:59 |
| Reporter | Major Cooke | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Summary | 0000054: PowerBuddha affecting cheats instead of assigning BUDDHA | ||||
| Description | Going through the source code in ZScript, I found this: ------------------------------------------------------------- override void InitEffect () { Super.InitEffect(); if (Owner== null || Owner.player == null) return; Owner.player.cheats |= CF_BUDDHA; } override void EndEffect () { Super.EndEffect(); if (Owner== null || Owner.player == null) return; Owner.player.cheats &= ~CF_BUDDHA; } ------------------------------------------------------ Shouldn't it be Owner.bBUDDHA = true/false instead? | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2017-01-15 13:58 | Major Cooke | New Issue | |
| 2017-01-15 16:58 | Graf Zahl | Note Added: 0000091 | |
| 2017-01-15 16:59 | Graf Zahl | Status | new => closed |
| 2017-01-15 16:59 | Graf Zahl | Resolution | open => no change required |