View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000520 | Gameplay + OpenGL | [All Projects] Bug | public | 2017-04-02 00:13 | 2017-04-02 12:32 |
Reporter | Marrub | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | resolved | Resolution | no change required | ||
Summary | 0000520: DrawImage's DI_SCREEN* flags don't account for virtual resolution | ||||
Description | This seems really strange because the ITEM flags do, but if you use for instance DI_SCREEN_CENTER_BOTTOM it'll be at the center bottom of... where it would be on a screen sized the same as the virtual resolution. As an example, this code:
produces this: http://mab.greyserv.net/f/1491109475_3538.png Which is correct at 320x200. | ||||
Tags | No tags attached. | ||||